After giving players the opportunity to get a crazy over the top pastiche of the GTA series, the Saints Row franchise decided to become even more inFamous with a new Prototype of varied gameplay mechanics. That's basically how Saints Row IV was born a year and a half ago on Xbox 360, PS3 and PC. With the arrival of standalone Gat out of Hell, Kochmedia and Volition couldn't leave PS4 and Xbox One owners on the side, so they decided to port the game and all its DLC. The result is quite catastrophic technically speaking, as proven by our 8 gameplay videos, but it's all about the fun it seems. And it's true indeed, Saints Row IV: Re-elected is fun, especially when played co-op. Still, it's more than time they start using another 3D engine, especially since it cannot even hold a steady framerate on PS4, making it quite annoying to play considering how poor it looks.
Some good Street Fighter action is happening at Final Round this weekend: [url] (25 minutes ago)
GTA suffers from this sort of thing too, with so called "ultra real" graphics mods that completely destroys the look of the game and turns everything into a hideous blown out mess. (4 Hours ago)
It's not perfect, but it's better than 99% of the shite UE4 recreations that people pump out and everyone creams their kecks over as if it should actually be made. (4 Hours ago)
I'll say one thing about it, at least he has an understanding of art style and lighting. (4 Hours ago)
@alimokrane: Tomb Raide 2 is almost 20 huge levels. I'd say that is a proof of concept, and not a remake. The dude/team would need to get a lot of traction to start doing work that could be done. (7 Hours ago)