Submerged didn't receive a particularly warm welcome when it was released, mainly because its exploration mechanics lacked the challenge that could make the game less boring. It's obvious to see the studio behind the game had some ambition, but they also clearly shot for the stars. In the end, here's is the game that is average at best, which is a shame as the pitch seemed interesting. Take a look at our four videos captured at the very beginning of the game to make your own opinion.
@droezelke: I stopped mid way through the season 2! (59 minutes ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (1 Hour ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (1 Hour ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (1 Hour ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (1 Hour ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (1 Hour ago)
wait until EA slaps that shite into Battlefield to an absurd degree. You'll be on here crying your lamps out about it. (1 Hour ago)