Until today's main dish is ready for later today (WipEout Omega Collection is on its way on Gamersyde), let us introduce you to Conarium, a first person adventure games by the guys behinds the Darkness Within series. Those who are interested in Lovecraft and his Cthulhu universe are clearly the main targets here, but even those who are not could find somehting interesting here in terms of atmosphere. Don't expect an action-packed experience though, as you would definitely be disappointed.
Contrary to what it seems, Conarium is not another one of those horror games in which you have to run for your life regularly. In the whole game, we had to run away twice, in very scripted and short sequences. The core of gameplay then relies on exploration, the discovery of documents (written and audio) and puzzles. Thankfully, the latter are well-integrated in the game and they never frustrate the player. Being an adventure game with narrative elements, Conarium is rather slow-paced, which means it's evidently not aimed at action fans. Despite that slow pace, Zoetrope's title is however not very long, unless you decide to find all the documents (we advise you to take the time to read them all) and secrets and you want to see all the available endings. Conarium may not be a must-have, but it's a game we've enjoyed playing from beginning to end, with a real attention to its raw material, aka Lovecraft's work. Considering it is the result of a team of 3 people, we are pretty curious to see where Zoetrope will take us in their next project.
One the plus side
+ Great atmopshere
+ Visually solid overall
+ The universe depicted
+ First Person Adventure above all
+ Smooth progression
+ Puzzles make sense
+ Multiple endings
On the downside
- Voice-acting is very uneven
- Short (3 to 5 hours), especially if you only want to see one ending
- Some visual assets can be a bit cheap
- More Cthulhu ?
instead of completely optional collectibles we're forced to put up with their survival systems that affect every facet of the game...yeah, give me backpacks any day of the week! lol (11 minutes ago)
anyways,the game having the MP3's shooting mechanics, dismemberment and varied random encounters/side missions is all i needed to know. (2 Hours ago)
@GriftGFX: i heard about having to collect dinosaur bones in rdr2 this time ahah. I hope there is a little story about these. (2 Hours ago)
I won't have time to collect bullshit, I'll be too busy caring for my lovely horse. (6 Hours ago)
@AMDman18: I think he's right about that, I was playing this on console and didn't see any. (6 Hours ago)
@Moonwalker: That sounds odd. Pretty sure the other titles had blood effects from gunshots. You playing on PC or console? (7 Hours ago)
Rockstar invented collecting bullshit in open world games. I'm sure there will be plenty of things to collect. (7 Hours ago)