The Unfinished Swan will be released on PSN exclusively on October 24, but we were lucky to be sent a code to try the game ourselves. Most like journey and Flower, this really is some new concept you will want to try, provided you don't mind its short length - about 5 hours or so, with no real replay value, unless you like collecting balloons and unlocking trophies that is. The game is very atmospheric, putting you in the shoes of a young boy who is going to discover the strange universe of an egocentric king. In this imaginary world, exploration is at the core of gameplay and you will consecutively be a painter, a gardener, an architect and even a runner like in Mirror's Edge. A truly unique experience on PSN once again, we loved it and we're looking forward to knowing what you think of it when it comes out.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (1 Hour ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (1 Hour ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (1 Hour ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (1 Hour ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (2 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (2 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (2 Hours ago)