Alwa's Awakening is taking us back in time, back when the Nintendo Entertainment System was at its best and 2D platform-adventure games started to become popular. Elden Pixels' title undeniably conveys a sense of nostalgia with its Metroidvania structure, its simple visuals and its excellent chiptune music. The main character's ability to create small blocks is a bit reminiscent of Trine and the 45 minutes or so we have played so far have been very nice. We hope you'll have the curiosity to take a look at our gameplay footage to see if there's something in it for you.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (5 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (5 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (5 Hours ago)