Batman: Arkham Origins was released last week on almost every platform and it is finally here on Gamersyde too, with top quality videos of the PC version of the game. This third installment in the franchise created by Rocksteady was developed by Warner Bros. Montreal and it is obviously very similar to the two previous episodes. The Canadian developer didn't want to change the original formula and merely wanted to tell us the story of how Batman truly became the Dark Knight, back when he was still a young vigilante. The major change you're bound to notice is in the voice acting department, Kevin Conroy and Mark Hamill having being replaced by Roger Craig Smith (Ezio Auditore, Chris Redfield) and Troy Baker (Joel in The Last of Us, Booker DeWitt in BioShock Infinite). Thankfully, they both deliver a strong performance, making the story interesting enough to follow for the fans.
These videos were captured on Miguel's hardware:
- Intel i7 2700K @ 4.7 GHz
- 16 Go DDR3 1600 MHz
- 2x NVidia GTX 680 SLI
Capture software: Mirillis Action!
Game's settings :
- maxed out in DX11
- Physx High
- TXAA High
Once you get immersed in what you're doing. By the end of it I really saw nothing wrong with a lot Poly Lara running around a realisticly rendered world at all. (1 Hour ago)
It's maintained the realistic proportions and movements of modern Lara. But combined them with an aesthetic that was classic (albiet polygonal) it's weird how you stop noticing those visual diffences (1 Hour ago)
But it's still more recognisably "tomb raider". I played half of rise of tomb raider with the classic polygonal Lara model and that was a good compromise. (1 Hour ago)
@MrWhite: I think there's still a bit of a jarring visual thing between the silicone sex doll proportions of Lara and the realistically realised world she's running around in. (1 Hour ago)
SFV is a very good game. I'm glad Capcom stuck with it despite the rocky start. (1 Hour ago)