After spending a bit of time in early access, City of Brass is now available and it offers a first person roguelike experience in a colorful Arabian Nights setting. With many enemies to defeat with your whip and sword and traps to avoid (or use against your foes), you'll need a bit of time to beat the 12 procedurally-generated levels before the time is up. Gameplay modifiers allow to make the game easier or harder depending on what you're looking for, but you'll have to unlock them first. One of them makes it possible to deactivate the time limit to complete the level, which can be convenient to train and get better. The game is pretty nice, though not as fluid as we'd hope in terms of gameplay when played with a gamepad. The concept is obviously a bit repetitive, but the sword and whip combat is fun despite a few hit detection issues.
Bloodborne is the single player game of the generation for me. I haven't finished DS3 though but it has a high task ahead of it if it want to beat Bloodborne. (4 Hours ago)
@nostradamus: I finished Bloodborne over a 2 year period of playing on and off. Love it to bits but it can be exhausting imo. Finished up the dlc and final bosses last weekend. (4 Hours ago)
@Melmoth: yhea, when i saw the zen monks play area, its the normal route, but you can beat off path a whole lot. (8 Hours ago)
@asdfg: the hell, i spoiled all of it, ALL of it, but i'm still on Bloodborne last legs. I play this shitty games slowly, speedrun is for dickless pussies. (8 Hours ago)
i still think the mastermind itagaki has secretly worked on this game lol :D (18 Hours ago)
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (18 Hours ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (18 Hours ago)