Unless you're still in the prime of life, there is a pretty good chance you have either played or heard of the iconic Day of the Tentacle, a game designed by Dave Grossman and Tim Schafer in 1993. With Ron Gilbert as co-writer, it was bound to be a success, and we were truly happy to be able to play the game again after such a good makeover. If you like point and click games and you haven't bought Day of the Tentacle Remastered yet, then just do it already. If you need a bit more convincing, check out our videos of the PC version. As for us, we'll get back to our canes and walking frames.
Yea I can see them being more problematic on consoles.. it doesn't require much precision to run someone down with the saber either. (11 minutes ago)
@GriftGFX: Yes, a little bit OP though. If one charges at you with a horse, you're f'ed unless you can pull off a headshot. Especially on consoles they are hard to hit because of the 'controller' (1 Hour ago)
And ya gotta count horses 'cause horsing is one of the best things in the game. (4 Hours ago)
@GriftGFX: yeah I've noticed the extra revive time. You shouldn't compare ww1 vehicles to modern warfare though as it's simply unfair. (4 Hours ago)
I'm sure people miss the progression from more recent games tho.. some people are really into that. It's undeniably barebones by comparison. (5 Hours ago)
Have you noticed that you can still be revived waaaay after the "bleed out" period? Still saves a death too.. hah. (5 Hours ago)
It's not just the lack of unlocks.. lack of stuff in general. Battlefield 2 still had more vehicle and weapon variety than BF1. Way more. (5 Hours ago)