Homefront: The Revolution will be out soon, and despite some effective gameplay mechanics and some nice ideas, we cannot recommend it to you guys. The main (but not only) problem is the game's performance, whether on PC or consoles. We were hoping for a patch at the end of last week, or at least early this week, so we waited until yesterday evening to capture some footage on our rig (i7 6700K @ 4.5 GHz, 16 Go RAM/DDR4, Windows 10, SLI Nvidia Geforce GTX 970 Gigabyte OC) but it hasn't come yet. With most settings set to low, the game cannot hold a steady 60 fps framerate (actually setting everything to low makes little to no difference sadly), and as you can imagine, framerate is even more all over the place with very high settings or if you're playing on consoles. Hopefully, a patch will come out soon to address these issues, but until then, be warned that the lack of optimization is very damaging to the overall experience.
But there's just no explanation for: "At some point soon, we better get busy making babies." This is simply just really terrible writing. (3 Hours ago)
These 2 posts explain a little what most likely happened: [url] / [url] (3 Hours ago)
They were probably pressured to make it honestly (3 Hours ago)
@Sdarts: I know, it's too much. I think I'm starting to understand why some of key people at Bioware left. They saw a shitstorm comin and they jumped ship. (4 Hours ago)
ME:A is a disgrace and disrespect to the ME franchise and everyone that worked on the first 3 games, and everyone that was/is a ME fan. (4 Hours ago)
But the really, truly worst part is the writing and dialogue. I'm no writer, not even an aspiring to be one, and I'm very confident I wouldn't write this badly. (4 Hours ago)
@MikeManiac61: I watched it a 2nd time, Jesus Fuck! What happened to BioWare? And most important, what the fuck happened with QA in gaming? I swear QA is the least desirable job in the gaming industry (4 Hours ago)