After being released on PSN, Joe Danger had finally arrived on Xbox 360 in a special edition. Things are a tad different this time since Joe Danger: The Movie is only available on Xbox Live. Since Friday, it is possible to buy Helle Games' new title, so we decided to take the Gamersyde helmet out of the closet to put it to good use in four gameplay videos.
Although I must confess I am completely new to the series, I can at least tell you that one thing has changed since the first episode. While the first game only proposed players to ride a motorbike, this sequels aims at offering much more variety in terms of vehicles. Joe Danger may look a bit like Trials HD but don't be mistaken, it is far more accessible. Thus, reaching the finish line is never particularly challenging, which is why unlocking all the different challenges probably won't take you long. Now Joe Danger is not just about finishing the race though, there is some definite challenge in managing to pick up all the collectibles more or less hidden in each level. That being said, once all the levels have been unlocked, the main reason you will have to play them again will be to beat your friends' scores. Another option is to invite three of them in your living-room for some multiplayer action.
Joe Danger is a very colorful game, which also happens to be quite funny, except for the annoying director who keeps telling you what to do, something he can't do without shouting apparently... I said before that beating the game was not particularly challenging, but it really depends on how you play. To finish a race with all the collectibles, without dying once, all this under a certain limit of time is far from being a piece of cake. That's what makes Joe Danger The Movie both fun and addictive, provided you like such games. Each vehicle handles differently, which is both nice and a bit disturbing as you don't always have time to get used to one before you're asked to try something different. Because the game is all cartoony and crazy, and because it's subtitled the Movie, don't be surprised to see tongue-in-cheek references to motions pictures. Now of course, the best way for you to know if the game is for you is to go get the trial version of it.
People are gonna call me crazy, but I got far more enjoyment out of Watch Dogs 2's shooting mechanics than Ghost Recon: Wildlands'. Need to test other weapons, but only unlocked 2 of them. (1 Hour ago)
I'm going to play it in about an hour after I finish up a few more rounds of Rainbow Six. It's a Tom Clancy night I guess. (2 Hours ago)
That's weird.. aphex said the gun mechanics were pretty good. (2 Hours ago)
Feels so much similar to Watch Dogs 2's mechanics, minus the best parts. (2 Hours ago)
I understand what the developers are trying to achieve, but the execution leaves much to be desired. And make no mistake, this is a collect-a-ton open world first and foremost than a TPS game. (2 Hours ago)
are too predictable. Didn't have any challenge to it. But it's not all bad, the chatter between the team members is really nice and the customization is great. Graphics are very good, minus pop-ins. (2 Hours ago)
Can't put my finger on why exactly, but if I had to guess is because the shooting is so bad, and in a TPS game, that's basically it. The areas you explore are really good, design wise, but the enemies (2 Hours ago)