The current generation of consoles is (finally!) leaving its last moments, and it's with great pleasure that we are releasing our first videos from one of the consoles that will keep us very busy in the coming years, the PS4. And of course, what better to start with than the very "in your face" Killzone: Shadow Fall?
This is also the first try for our full 1080p60 capture setup, and while I think the videos look good, I know they could have been even better.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (2 Hours ago)
*about game engine graphics pipelines (2 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (2 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (2 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (2 Hours ago)
Nvidia and AMD don't even provide the API for their graphics cards. That would be the next layer between the developer and the video card. DirectX. (2 Hours ago)