Like all those who graciously subscribed to EA Access, Gamersyde has finally been able to play Mass Effect: Andromeda on PC with ultra settings. Even with our GTX 1080 and a 1080p resolution, we have witnessed frame drops during cutscenes (which is all the more surprising as they aren't the least impressive visually), but gameplay sequences seem smooth overall. Pushing the resolution to 1440p results in occasional framerate issues during gameplay. Aside from all the technical issues Gaf members have been making fun of in the past few days, this new episode seems engaging enough to make us want to keep playing. There is nothing mind-blowing about the beginning, as you'll see, and firearms still lack the necessary feedback to be really fun to use, but there is still something appealing in the discovery of strange new worlds, at least for us. If you're curious, join us tonight at 9:00 CET for a new (short) livestream.
Some good Street Fighter action is happening at Final Round this weekend: [url] (34 minutes ago)
GTA suffers from this sort of thing too, with so called "ultra real" graphics mods that completely destroys the look of the game and turns everything into a hideous blown out mess. (4 Hours ago)
It's not perfect, but it's better than 99% of the shite UE4 recreations that people pump out and everyone creams their kecks over as if it should actually be made. (4 Hours ago)
I'll say one thing about it, at least he has an understanding of art style and lighting. (4 Hours ago)
@alimokrane: Tomb Raide 2 is almost 20 huge levels. I'd say that is a proof of concept, and not a remake. The dude/team would need to get a lot of traction to start doing work that could be done. (7 Hours ago)