With $3,845,170 on Kickstarter, Mighty No. 9 is a huge letdown, even though, to be perfectly honest, we could really see it coming. First and foremost, the game looks ugly, both graphically and artistically, and to make it worse, it cannot even hold a steady framerate whether on consoles or PC. The dash and absorption mechanics are interesting but the level design is so poor it does not even take advantage of the game's good ideas. Unless you are the forgiving kind and you like a good challenge, we cannot really recommend the game to you.
Anybody help with this no power on PC problem before I start buying parts? :/ (42 minutes ago)
As shown/discussed in this slide: [url] (1 Hour ago)
Okay.. I'm 99% sure that's not single player or multiplayer but combined arms, the new co-op mode. They actually talk about it before showing the trailer, showing the squad and how it works etc. (1 Hour ago)
The guy who cut the trailer has been hard at work on the editing for weeks and has been vocally proud of what they were releasing. (1 Hour ago)
Of course EA has influence on DICE, but saying that trailer is "on EA" is just silly. (1 Hour ago)
It's unreal that people think that executives are actually like in design meetings and have direct control over these things. (1 Hour ago)
It's fantasy that EA aren't pulling the strings? OK, then. Unreal how anyone can be of a certain age and be so naive about these things. (1 Hour ago)