FIRST 10 MINUTES | PC Saturday, February 15, 2014 | 11:05 AM

Our videos of NaissanceE

Our videos of NaissanceE

NaissanceE is quite a unique game in which you play the role of Lucy, a young woman lost in a very strange place where everything is black and white, darkness and light. Being one of Steam Greenlight's newest releases, it's another proof that the independent scene can be pretty creative. Now we haven't had much time to play the game, but from what we've seen, it oozes atmosphere and clearly deserves your attention. Check our videos mand make your own mind about it.
Note: The game runs at 60 fps quite easily it seems, but we couldn't get clean captures at such a high framerate, so we had to lock it at 30 fps for the purpose of these videos.

Early steps
Breathe and follow the light
Slow Descent into Darkness
Puzzle

All comments

Commented on 2014-02-15 11:22:50
Reminds me of Portal. Well the location at least.
Commented on 2014-02-15 15:04:27
my veins...
Commented on 2014-02-16 01:49:47
Completely unique experience, I've been loving it so far. The checkpoints are badly spaced apart, but man I only expected just some artsy exploration and got cool platforming, puzzles, and an oppressive ominous world. The vast scale is like Shadow of the Colossus times ten. There are so many jaw-dropping moments, coupled with the excellent use of music.

Been cool to capture some of it for my youtube channel.
Commented on 2014-02-16 05:21:14
Looks trippy 8-O
Commented on 2014-02-16 10:04:46
Oh wow, I've never heard of this game till now. Definitely my type of game. Thanks drift.

About the game


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    Megido @GriftGFX: Id on't know. I didn't finish GTA5 but i felt like a LOT of the missions were complete throwaway garbage. The main story was mostly decent, but the rest? (12 minutes ago)
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    GriftGFX And right now there's a bit of a backlash against sandbox games in general. (26 minutes ago)
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    Megido @GriftGFX: I think you nailed it there though. "The best bits". Most open world sandbox games are filled with mediocrity and some good bits. (35 minutes ago)
  • GriftGFX
    GriftGFX Yes.. that "build a world" part is where they design it. (1 Hour ago)
  • KORNdog
    KORNdog @GriftGFX: except not many are. they build a world, and stick quests in it. that's why open world RPG's quests are typically so shallow. (1 Hour ago)
  • GriftGFX
    GriftGFX There's no reason an open world can't be curated and designed. The best bits of every good sandbox are. (1 Hour ago)
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