Obduction, from the makers of the Myst series, has been available since the end of August and our curiosity made us purchase the game to see what it was all about. As a result, we have quite a few videos to share so you can discover Unrath with us. We have spent something like 3 hours wandering in this strange and mysterious place, finding ways to move forward before getting stuck again a few minutes later. The game looks pretty good with a sort of Halo 4 and 5 vibe to it, but it does suffer from occasional frame drops when draw distance is too high, even on a GTX 1080.
@Melmoth: yhea, when i saw the zen monks play area, its the normal route, but you can beat off path a whole lot. (3 Hours ago)
@asdfg: the hell, i spoiled all of it, ALL of it, but i'm still on Bloodborne last legs. I play this shitty games slowly, speedrun is for dickless pussies. (3 Hours ago)
i still think the mastermind itagaki has secretly worked on this game lol :D (13 Hours ago)
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (13 Hours ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (13 Hours ago)
@Melmoth: Yelp, it's all about perry and attack with that guy. (18 Hours ago)
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (20 Hours ago)