When Square-Enix first contacted us regarding our copy of Sleeping Dogs, we thought we had a good chance to be able to write a full review. But when the game only arrived at Ghost_Deus' den yesterday, it was clear that he would not be able to make it on time for the game's release in Europe today. As you'll see in his videos, United Front Games' title oozes atmosphere and the Hong Kong setting is a nice change from the usual New York City landscape. Although not everything is perfect, it is great to see that the gameplay mechanics work well, especially combat, which is very satisfying. The console versions may not be as sharp as most AAA titles, even considering the open evironment, but they manage to be very immersive nonetheless. On PC, things look much nicer, as proven by the screenshots our good friend onirik took for us.
We used to have so many aircraft games 10-20 years ago, like the JANE and USAF series, if I remembed their names correctly. Definitely a genre that needs to get more attention from companies. (30 minutes ago)
@PT_G4MER: I loved Crimson Skies, completed it dozens of times. The controls, story, voice acting, artsyle, difficulty, precision and skill required, it all just made it a very special game to me. (33 minutes ago)
Think of UT2K4 as BF2 and UT99 as BF4 ;) (1 Hour ago)
@Tinks: On Anatomy... this is what Malcolm looks like now: [url] (6 Hours ago)
The cart being the brand, and the horse being the developer. (7 Hours ago)
The real shame in that is that they made FASA work on a Halo game, and then closed the studio. Microsoft's first party approach puts the cart before the horse. (7 Hours ago)
@Tinks: Crimson Skies was amazing. I loved averything about that game. I never got to play it online, unfortunately :( (7 Hours ago)