When Square-Enix first contacted us regarding our copy of Sleeping Dogs, we thought we had a good chance to be able to write a full review. But when the game only arrived at Ghost_Deus' den yesterday, it was clear that he would not be able to make it on time for the game's release in Europe today. As you'll see in his videos, United Front Games' title oozes atmosphere and the Hong Kong setting is a nice change from the usual New York City landscape. Although not everything is perfect, it is great to see that the gameplay mechanics work well, especially combat, which is very satisfying. The console versions may not be as sharp as most AAA titles, even considering the open evironment, but they manage to be very immersive nonetheless. On PC, things look much nicer, as proven by the screenshots our good friend onirik took for us.
This doesn't look exactly bad to me: [url] (1 minute ago)
Or well... now I'm confused, lol. Probably not every single game at native 4K. Not sure if MS ever claimed that, didn't they say only their own titles? (9 minutes ago)
surprised if it's going to be this and of course the remaining missing info. However after all the "true 4K" comments by them it would be pretty stupid if it won't do it after all. (11 minutes ago)
@droezelke: Yeah but honestly... are you surprised? Sure it sucks that Jaguar will likely be in it, but those Zen rumors were too good to be true. Sure it's a doc from right after E3, but wouldn't be (12 minutes ago)
@droezelke: most CPU bound games are large scale multiplayer titles in my experience. There's a reason I'm still using a desktop CPU from 2011. (13 minutes ago)
@Moonwalker: So, it will be only slightly faster than PS4 Pro, as the CPU is the bottleneck again. (22 minutes ago)
He doesn't like first person games as some kind of near-blanket rule. (1 Hour ago)