We've already told you about Song of Horror but it's back on Gamersyde since Spanish developer Protocol Games launched a second Kickstarter campaign in order to finance their project. So far, they have only gathered €20,000 out of the €50,000 they need for the development, but there are still 25 days left. Until then, take a look at these two videos captured from the press demo. As it is now, the game seems to be needlessly unforgiving, sending the main character to a certain death a little too often. It wouldn't bother us that much if it didn't seem so unfair most of the time, but either there is something we don't get or Gabriel can only count on sheer luck to stay alive. Random attacks are meant to put the player under constant stress, but we've been more frustrated than scared for the moment. It's a shame as we rather like the atmosphere they have managed to convey.
used constantly even when flying straight. luckily i had an experienced pilot next to me who landed the plane :) (9 minutes ago)
yaw is used all the time, but the most obvious (and would often be impossible to do without) is landing. Especially during strong wind. I've flown a Cessna 172 in very strong wind and the pedals were (10 minutes ago)
@Tiz: simplifying it you can say that a control stick controls the x and y axis. (roll and pitch), while rudder pedals controls z (yaw): [url] (16 minutes ago)
@droezelke: sure is, you return it to gamestop for being a milking pos franchise. (1 Hour ago)
FC4 had a similar easter egg. (2 Hours ago)
There is an easter egg in Far Cry 5. You can finish the game in 10 minutes. (2 Hours ago)
@GriftGFX: What is going with Joe's right hand in that picture??? (2 Hours ago)