We've already told you about Song of Horror but it's back on Gamersyde since Spanish developer Protocol Games launched a second Kickstarter campaign in order to finance their project. So far, they have only gathered €20,000 out of the €50,000 they need for the development, but there are still 25 days left. Until then, take a look at these two videos captured from the press demo. As it is now, the game seems to be needlessly unforgiving, sending the main character to a certain death a little too often. It wouldn't bother us that much if it didn't seem so unfair most of the time, but either there is something we don't get or Gabriel can only count on sheer luck to stay alive. Random attacks are meant to put the player under constant stress, but we've been more frustrated than scared for the moment. It's a shame as we rather like the atmosphere they have managed to convey.
@Sdarts: i tjink ive been pretty consistent in saying the books are better than the games. I dont know why you even directed that at me :) (3 Hours ago)
The Witcher games - and books - aren't perfect, but nothing is. For what they are and what they have accomplished, I thank both the author and the developers from the bottom of my heart. (7 Hours ago)
And it ran for years under the radar of almost everyone before the anime, then it suddenly became an enourmous worldwide success. In a way, the same happened with The Witcher books and the games. (7 Hours ago)
@Megido: Just because certain works aren't very popular doesn't mean that they aren't great. Take for example Shingeki no Kyojin (Attack on Titan), the manga is even better than the anime. (7 Hours ago)
@GriftGFX: English. And also listened to them in English. Same with Game of Thrones' books. (7 Hours ago)
Although the games' writing isn't at the same level as the books', it's still far, far, far vastly better than 99% of the writing in games, movies, TV shows and books. CD Projekt RED did an epic job. (7 Hours ago)
@Sdarts: Cool.. what language did you read them in? (7 Hours ago)