Spirits of Xanadu is a new indie game which has just been released on Steam and we must say we don't really know what to think about it. Developed by two men (Allen Trivette and Lee Williams), this first person adventure/shooter game is a sort of tribute to System Shock, without the RPG aspect. The non textured 3D is reminiscent of a past long gone but that we don't mind really. The same can't be said of the controls when playing with a gamepad, which we strongly advise not to. Some will say it makes sense as it is after all a PC title, and it's true, but since the game is fully compatible with controllers, it's a bit of a shame aiming feels so stiff and awkward. Combat is not particularly interesting anyway, thankfully exploration, though repetitive, is quite atmospheric. Wandering through the corridors of the deserted spaceship Xanadu, you'll find audio logs and strange pages, something we think is the main interest of the game. Check out our videos and make up your own mind about it.
But there's just no explanation for: "At some point soon, we better get busy making babies." This is simply just really terrible writing. (1 Hour ago)
These 2 posts explain a little what most likely happened: [url] / [url] (1 Hour ago)
They were probably pressured to make it honestly (2 Hours ago)
@Sdarts: I know, it's too much. I think I'm starting to understand why some of key people at Bioware left. They saw a shitstorm comin and they jumped ship. (2 Hours ago)
ME:A is a disgrace and disrespect to the ME franchise and everyone that worked on the first 3 games, and everyone that was/is a ME fan. (2 Hours ago)
But the really, truly worst part is the writing and dialogue. I'm no writer, not even an aspiring to be one, and I'm very confident I wouldn't write this badly. (2 Hours ago)
@MikeManiac61: I watched it a 2nd time, Jesus Fuck! What happened to BioWare? And most important, what the fuck happened with QA in gaming? I swear QA is the least desirable job in the gaming industry (2 Hours ago)