The Deer God was released a bit more than a week ago and it is quice a nice surprise visually speaking. Even it's pixel art, the game looks truly good in motion, with nice lighting effects and great music (although some will argue it doesn't really fit the mood of the game). Unfortunately, it also has issues: game design can be broken at times when you get stuck because you're not big enough to reach a platform, only because you were supposed to have grown before reaching a spot (which can be hard if you die and respawn as a fawn...). There are also game breaking bugs, as when Davton and I had to give up after surviving 50 days in co-op because the environment had mostly disappeared (not to mention the 20/30 fps framerate we had to bear before that). Nothing that new updates won't fix, but until then, it can be pretty frustrating to lose time and get a game over screen that's not your fault. Some might also not enjoy the repetitiveness of the landscapes as they are generated randomly but it never kept us from playing. The bugs on the other hand...
I'm just happy I got two of my favorites Sagat and Cody. Sakura is looking cool to. (2 Hours ago)
Kinda sucks that Sagat won't come 'til October. Lots of people want him yesterday. (9 Hours ago)
The EX roster appeared in Capcom's own character poll recently and Ingrid did not. That's a hoot. (9 Hours ago)
@Melmoth: EX nostalgia is pretty trendy right now, but we're getting a new Arika fighter and most of the people talking about Skullomania won't play it anyway. (9 Hours ago)
Every time i've been to Tokyo since 2001 they've had SF:The Movie (game) running on a screen at the entrance to Taito Station in Akihabara. Guess it's a joke that never gets old. (10 Hours ago)
I never got into the EX games. only Arika fighter i sorta liked was Fighting Layer (10 Hours ago)
@nostradamus: EX.. puh.. where's Street Fighter; The Movie arcade game?! (10 Hours ago)