The Fall may have been released a few weeks ago but it clearly deserved some coverage on Gamersyde. Taking its inspiration from the old sci-fi 2D games of yore (like Flashback and Another World/Out of this World), the first title of Canadian developer Over The Moon is a subtle mix of action, adventure and puzzles. What's most striking about The Fall is that it plays like a classic 2D game but it also feels a lot like a point and click. Great writing, well-crafted puzzles and excellent sound design are also part of the package deal, making Over The Moon's first project worth your time and money. A beautiful tribute to the games of the eighties and nineties that you shouldn't miss if you're a fan of the genre. Enjoy it now and look forward to their second game!
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (7 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (8 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (8 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (8 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (8 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (8 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (8 Hours ago)