When we first heard about The Park, we had pretty high expectations concerning the experience the game would provide. As a mother looking for her lost son in a creepy amusement park, we believed we'd be bound to be completely captivated by the story. We never thought the game would have much to offer in terms of gameplay mechanics, as it was obviously going to be what people like to call a walking simulator. So that's not what disappointed us, the problem is that we completed the game in barely an hour (and not two or three as the developers claimed), and we didn't even rush. Considering its price, we wouldn't recommend it despite its unsettling story. It is never truly scary but the atmosphere and the subject itself will make you feel uneasy. Aside from the debate around what is a game and what is not, it's sadly hard to understand the lack of content and length.
sea of thieves is reviewing about as well as i expected. lol (28 minutes ago)
@Melmoth: that's a lot more impressive than the remedy one (56 minutes ago)
nice UE4 ray tracing demo from ILMxLAB: [url] (3 Hours ago)
You see a lot of people trying to emulate the success of other content makers too. That's definitely a thing. (9 Hours ago)
@MikeManiac61: I'm not 100% sure but I think that's a thing. Publishers complain if people post too much gameplay without commentary.. because they think it's like.. almost piracy. (9 Hours ago)
@GriftGFX: Well now i know. So they really to talk a lot get monetized? Maybe it's just me but i can't enjoy gameplay if a guy (RadBrad example) if they blabber much. (9 Hours ago)
You can't monetize no commentary let's play videos, I don't think. I don't think any of the Youtubers I watch are TMZ presenters though. (11 Hours ago)