In case you missed the release of The Raven: Legacy of a Master Thief back in 2013, THQ Nordic and KING Art are giving you a chance to catch up with The Raven Remastered, which will be available this week on PC, PS4 and Xbox One. The game is a tribute to Agatha Christie and the good old point and click games, so expect a pretty slow pace with a few mysteries to solve. We're not quite sure why someone thought it was necessary to propose de remastered version of the original, which was nice but in no way cult. The main problem with this new edition is that it still suffers from a bunch of bugs - like seeing a German tutorial text appear on screen suddenly with no other way to make it go than to launch the game again, or even more annoying, when Zellner gets completely stuck because no dialogue options show up when talking to another character, forcing to reload a previous save - which aren't many if you don't do it manually. 5 years after its original release, we expected the bugs to have been sorted out.
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (28 minutes ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (35 minutes ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (51 minutes ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (53 minutes ago)
@droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (55 minutes ago)
Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (1 Hour ago)
@Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (1 Hour ago)