With the profusion of HD remakes these days, we should not be surprised to see Tony Hawk's Pro Skater HD arrive on Xbox Live Arcade and Sony Entertainment Network. Now the leap in time is pretty huge with this one, as Activision's teams are taking us back to the PS1/N64/Dreamcast era. We received a review code a few days ago and decided to capture a couple of videos for you guys. As you'll see, the visuals have been improved, though some textures still look dated. This version includes the best of the first two episodes, which means they are as challenging as they used to be. There is more inertia in the main character, which brings a little realism to the typically crazy rides of the series.
that shits expensive to do. (13 minutes ago)
I'd rather stuff like glass reacted realistically via physics, than have realistic reflections and refraction via multiple light bounces (14 minutes ago)
rather than wasted processing power concentrating on stuff with little beneficial trade offs compared to hack techniques (16 minutes ago)
It's not entirely surprising, though. Hybrid rendering was always going to be the way forward. It depends how efficient it is, but I'd still rather devs do something with physics and AI (17 minutes ago)
@Melmoth: Remedy's tech demo just makes me want a Blade Runner 2049 game now. Yes, I think I'd probably get aroused if a BR2049 game were announced by them using that tech. (18 minutes ago)
@crookedmind: so is people overreacting on the steam reviews like usual? (4 Hours ago)
@droezelke: what is plagiarized exactly? they ripped models and tracks from another game? because it just looks like another futuristic racer to me? (4 Hours ago)