Available on PC and Xbox One, SUPERHOT is clearly not a First Person Shooter like any other. Indeed, in this indie titel published by IMGN.PRO, time only passes when you are in motion. The first minutes can be a bit confusing as a result, but everything feels great after a bit of practice. You will soon be surprised to nail rather epic sequences which require some coordination to avoid certain death. If you have not tested the game yet, make sure to watch these two videos of the Xbox One version, sent by the Xbox network as usual.
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (3 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (3 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (3 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (3 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (3 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (3 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (3 Hours ago)