We know everybody has been waiting for these videos for so long. Now is the time to enjoy some HQ gameplay footage of a game that you are most certainly all playing right now. We are obviously talking about Warriors Orochi 3 Ultimate, that you will now be able to discover in our Xbox One videos. Join us on the battlefield inside!
The code was provided to us by Xbox.
The Warriors Orochi is a cross over between Dynasty Warriors and Samurai Warriors, one of those beat'em up where you fight against tons of enemies alongside a whole army. With multiple game modes like the classic Story mode which will have you face a dragon with 8 heads, the Duel mode, similar to a Tag Team mode where two teams face each other, or the Gauntlet mode (which might be seen as a sort of endless mode), the content is worth your hard earned money. The presence of a Battle Editor should also be underlined as it adds to the game's longevity. The plethora of playable characters also add some diversity to the battles, so if you are already familiar with the license, you will be on familiar grounds and will certainly have a good time. As for other players, they will discover a game that can quickly become repetitive and is unfortunately rather poor technically speaking.
EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (4 Hours ago)
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (5 Hours ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (5 Hours ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (7 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (8 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (8 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (8 Hours ago)