As usual now, we continue our coverage of games on different platforms and it is the turn of the Xbox One version of Far Cry 4 which, to us, looks perfectly identical to its PS4 counterpart. There may be differences but quite honestly, we didn't see them at all. You'll note that we deactivated the crosshair and a few HUD options to make the game even more immersive. Again, we should all thank the Xbox network for sending us a code.
@Moonwalker: The design is pretty much locked down 18 months before a console hits the shelves. you can change things like voltage, frequency and the amount of system memory, but not the APU design. (6 minutes ago)
@Melmoth: exactly. They're just "confirming" stuff we knew. They're just feigning knowledge so they're first. (8 minutes ago)
@Moonwalker: and who's he? How have they changed? Got worse? Got better? (9 minutes ago)
and things like "rasterisation efficiency improves as resolution increases".. which is standard stuff. (10 minutes ago)
what's talked about in the eurogamer seems most like info already out there in one way or another, like hardware features that were introduced in the polaris, and the ms e3 slides. (12 minutes ago)
@GriftGFX: Enjoyed BF1 for a short period of time but it's one of my least played games in the series. Uninstalled it late november. (12 minutes ago)
@KORNdog: Well they were right about the switch, so.. (24 minutes ago)