You still have to wait for a week before you can discover Little Nightmares, but we were able to start the game thanks to the review code we were sent yesterday. It's a bit too soon to tell you what we think, as we've only played about 45 minutes of the game, but here are one edited video captured in 1080p as the game was running in 4K on our rig. This should allow you to see the tremendous work the developers have achieved when it comes to the game's atmosphere and graphics.
And that's a pretty baseless statement. Just paging through Mobygames, most of the Half Life 2 staff still works at Valve. (0 minute ago)
They've lost SOME of their key staff. Staff that they can replace as easily as farming out the game to some third party. (5 minutes ago)
Good interview with Phil Harrison: [url] (9 minutes ago)
so why does it matter if they make the next one or not? it's like people being excited about rare making a new perfect dark when the people who made perfect dark 1 on the N64 are long gone. (29 minutes ago)
and the mention of brands being popular is ironic seeing as that's all dev studio's are. valve today is nothing like valve when half life was being made. they've lost all of their key staff. (30 minutes ago)
tbh as long as good developers are making good games i don't care what franchise people want to attach to them. hell, most devs would probably do a better job at half life than valve at this point. (31 minutes ago)
and as for outsourceing half life, wasn't that what valve were going to do anyway. wasn't episode 4 (what happened to 3?) being developed by arkane? (33 minutes ago)