A few weeks after its consoles versions, Tom Clancy's Ghost Recon Future Soldier is finally available on PC, this delay could have been more beneficial for this version that suffers from many problems making the game to look like a beta. Still we offer you four gameplay videos from the three first missions, captured in 1920*1080 and 50 frames per second, not 60, as the game forces 50Hz on many screens. Too bad because the game is obviously very good.
@alimokrane: didn't you buy quantum break? Eurogamer didn't like that much either. (4 minutes ago)
Besides, I didnt say it was a bad game (5 minutes ago)
@GriftGFX: Eurogamer is a website I trust more than the hundred of useless websites these days. (7 minutes ago)
@GriftGFX: Nor, I but it is a nice solution in VR when there's no hand tracking built in from the ground up. I found it adds to the tension too when you struggle to keep yourself calm for a headshot. (41 minutes ago)
I wish people would just go with what they feel. If a game looks awesome to you, and it makes you look forward to playing it, then just fucking buy the thing and enjoy stop listing to prats on the net (42 minutes ago)
I don't like the "aim where you look" VR controls but I guess that's better than aiming with an analog stick. (43 minutes ago)
@GriftGFX: indicative of modern internet review culture, sadly. (44 minutes ago)