VIDEO | PC, Wii U, PS4, Xbox One Thursday, April 16, 2015 | 2:50 PM

PCARS Nordschleife drive

PCARS Nordschleife drive

Now that Project CARS' official release date is known, most of the embargos related to tracks have been lifted, so we can show you what the final version of the famous Nordschleife looks like in the game. The video you'll find inside was captured about a week ago and its purpose was mainly to prove how realistic and immersive Slightly Mad Studios' new title. We used a quite original cockpit view so you'd be able to see the movements of the wheel and as surprising as it may sound, it was a perfectly playable perspective to play. This extract was recorded with our Fanatec wheel (Porsche 911 Turbo S) with all driving aids set to off, which was no picnic with such a playful ride.
Update: We've added a gallery of our personal images of the game.

Nordschleife

All comments

Commented on 2015-04-16 16:50:52
Gotta say the Ring looks even better here than in Assetto Corsa. So on 7th of may another virtual test run before going onto the real thing again beginning of June.
Commented on 2015-04-16 17:22:51
the shadows casting on the dash and windshield look fugly as all hell.
Commented on 2015-04-17 02:09:32 In reply to KORNdog
Posted by KORNdog
the shadows casting on the dash and windshield look fugly as all hell.
indeed!
Commented on 2015-04-17 09:02:35
it does indeed, quite distracting. i guess that can be ironed out with better shadow settings (softening). otherwise I'll just drive during cloudy conditions only ;)
Commented on 2015-04-17 16:41:25 In reply to KORNdog
They haven't taken into account how the windscreen would dampen down that effect, but the rest of it looks alright.
Commented on 2015-04-17 18:26:00
Confirmed....Fake windshield. just like forza series.
Commented on 2015-04-17 20:16:52
I keep meaning to ask this.. is there a hood cam? Almost all of your footage is in the cockpit. I think cockpit cameras are neat, but impractical. I hope there are hood/bumper cams as well.
Commented on 2015-04-17 21:17:59
Oh I know.. you've recorded a lot of Project Cars. I'll be the first to admit that I haven't watched it all :D

I even watched part of that stream.. where you were blacked out on twitch. I guess I picked it up late. Thanks!
Commented on 2015-04-17 21:23:52 In reply to GriftGFX
No worries, I think we've shown as much hood cam gameplay as we've shown cockpit cam gameplay but sure, if eveyrtime you watched it was the cockpit view, I guess it was a bit misleading. :)
Commented on 2015-04-17 21:28:48
Just my luck I guess. I haven't been following along too closely. I'd be more into it if I had a wheel.

It's still a must play.

About the game


What's up?
  • MrWhite
    MrWhite Not "Here, you can have it all and become a god that can knock over a 30 tonne beast!" Had to be a balance there. There wasn't one. (1 Hour ago)
  • MrWhite
    MrWhite having a perk slot system too. Only being able to equip a couple to suit what kind of style you want to play as. (1 Hour ago)
  • MrWhite
    MrWhite Little things that could have elevated the game from being just 'OK' to deserving the praise it got. (1 Hour ago)
  • MrWhite
    MrWhite another solution for repetitive combat and progression is a weapon maintenance system, sparser ammo, and making each machine have a unique invulnerability to certain attacks. (1 Hour ago)
  • MrWhite
    MrWhite A simple solution would have been a command wheel function for overridden machines. Attack, defend, stay, suicide attack, follow etc (1 Hour ago)
  • MrWhite
    MrWhite the maps design didn't facilitate it. Like I say, poor design everywhere. (1 Hour ago)
  • MrWhite
    MrWhite @Tiz: I just think its sloppy AI coding, and just a general lack of want of doing it that way. One other reason is the on rails system for automatic riding (1 Hour ago)
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