Perception, the Kickstarted-funded horror adventure game we talked about back in June 2015 will also release on PS4 this year in addition to the PC version. Comprised of ex-BioShock and Dead Space devs, Deep End Games is able to bring its title to Sony's console thanks to a partnership with Feardemic, a new indie horror-focused label created by Bloober Team (Layers of Fear).
Controlling Cassie, a young woman who suffers from blindness but with a sharp hearing, players will have to solve the mystery from Echo Bluff, an estate that haunts her dreams, all the while trying to escape the Presence, a mysterious force. Videos inside.
Boston-based The Deep End Games announces partnership with Feardemic, a new publisher focused on unique psychological horrors
The independent studio making Perception, featuring a young, blind woman caught in a deadly game of cat and mouse, additionally reveals the game is coming to PlayStation 4
The Deep End Games is pleased to announce a partnership with Feardemic, a brand-new publishing label owned by Layers of Fear developer Bloober Team, which specializes in releasing independent horror games. Perception’s release will mark the label’s inauguration.
Perception is a first-person narrative horror adventure featuring a young, blind woman who depends on her razor-sharp hearing to solve an ancient mystery and survive the forces that pursue her.
In addition to the PC version, which was originally funded on Kickstarter, the team is now simultaneously working on the game for PlayStation 4. Both versions are set to release this year. The team just announced the PS4 version via the PlayStation Blog, where you can find more info.
“We have had an overwhelming number of requests to bring Perception to PlayStation 4 players. Needless to say, we’re stoked to make this happen!” said Bill Gardner, creative director at The Deep End Games. “It’s also fantastic to have a great publishing partner like Feardemic to help ship the game, allowing us to focus on development as much as possible.”
“We couldn’t dream of a better partner than The Deep End Games to commence our work in the publishing industry,” said Marta Matyjewicz, marketing manager at Feardemic. “We’re excited to work with Perception, and honoured that we have the opportunity to deliver this unique horror experience to players on PC and PS4.”
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (1 minute ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (5 minutes ago)
@Melmoth: Yelp, it's all about perry and attack with that guy. (5 Hours ago)
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (6 Hours ago)
only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (6 Hours ago)
@asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (6 Hours ago)
@nostradamus: yeah they can be a real pain. Finally starting to get the hang of the parrying. Are you liking it so far nos? (9 Hours ago)