Konami has announced the release date for Pro Evolution Soccer 2012 for PC, PS3 and Xbox 360. It will be released on October 14 (on September 29 in France). You can find, after the jump, the latest gameplay video entitled "One on One".
PES 2012: The Season Begins October 14th
Kicking off the new season in style.
July 28th, 2011
KONAMI dates ‘most ambitious and advanced football game ever’
Konami Digital Entertainment GmbH has announced it will unleash its eagerly-awaited PES 2012 title on October 14th for PlayStation®3, Xbox 360® and Windows PC, stating it is the most ambitious and advanced football experience ever.
PES 2012 goes further in giving the user total control than any other football title, offering AI innovations and gameplay additions that cover every aspect of real football. Central to PES 2012 is the all-new Active AI system which ensures that teammates work to close down space, defend zonally and hold their line to minimise attacking options. As such, as players defend, their colleagues will look to hold the defensive line and mark oncoming offensive support. Conversely, when attacking, the player will see that their teammates will make dummy runs, draw defenders, and work to give the player more options in attack.
Furthermore, the emphasis on the team as a unit is demonstrated with PES 2012’s ground-breaking Teammate Control system – a truly unique addition which allows the user to control two players at once, prompting runs or drawing defenders with one, while the other holds the ball up. Teammate Control works in two ways; with users pressing the right analogue stick in the direction of the player they wish to control. Support play is offered in Assisted mode wherein users prompt a second player to make a timed run to cut inside or receive a ball, while total control is afforded by the fully Manual mode which gives the user complete freedom of movement of the second player.
Elsewhere, PES 2012 is equally full of new additions. Animation has been enhanced, while the overall presentation has also been refined. Managers can now be seen wandering the touchline, while the general atmosphere of a big-match day has been faithfully recreated. In terms of gameplay, shooting movement and reactions are much improved, control is no longer totally lost when losing possession of the ball, a return to the classic ‘behind player’ penalty system, and one-on-one situations offer greater control as defenders press and jostle to win the ball, and attackers use upper body feints and movements to bypass and wrong-foot their man.
PES 2012 also continues KONAMI’s close relationship with UEFA that sees the PES series as the exclusive home of the UEFA Champions League™, UEFA Europa League™ and UEFA Super Cup™ video game licences. Attention to detail within these key tournaments has been extended to the match officials, and PES 2012 will see referees and their assistants now sporting the official UEFA Champions League™ uniforms.
“PES 2012 is a massive advance for the football genre, truly the most ambitious and advanced football game ever” claimed Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “The additions we have made in terms of Teammate Control, Active AI and Off the Ball Control and elevate the level of play to new heights. No other game allows users so much control over their team, and PES 2012 ensures that the days of gaps in defence and shouting at teammates to make a run are long gone. This is a very exciting time to be a PES fan, and we are delighted that we can set a firm date for football fans to mark in their calendars.”
KONAMI will detail the release dates for Wii, PlayStation®2 and PSP® (PlayStation®Portable) versions of PES 2012 shortly.
PES 2012 will be released for PlayStation®3, Xbox 360 and Windows PC on October 14th. Dates for other formats will be announced shortly.
@Tinks: they started screwing over some of their long time 2nd party partners like Argonaut and (to a degree) Rare. (1 Hour ago)
during the 64 era Nintendo at least had Rare in their prime, but it was the start of real painful gaps in content. (5 Hours ago)
if you skipped the 64, Gamecube and Wii you may not feel their software issues the same as others. From what they've shown so far they've done little to correct their previous console issues. (5 Hours ago)
I don't think Nintendo can or will fit the mold he expects them to though. They never have, really. (6 Hours ago)
Jim always presents a solid argument. I think Nintendo has more wiggle room with this thing than people think if the market responds poorly to it. A portable SKU for example. (6 Hours ago)
@droezelke: The complaints he has in that video are mostly valid I'd say, sadly. (6 Hours ago)