PGR3 is not only a graphical evolution of PGR2, but also features a few new modes in the career mode. The first video presents the Time vs Kudos mode, where you race against a clock you can freeze by earning Kudos. The second one showcases the Breakthrough mode, where you have to pass a certain number of gates in a certain time, each gate giving you a few more seconds. And the last one put the spotlight on the drift mode, where you have just a few seconds to earn a minimum number of Kudos.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (4 Hours ago)
*about game engine graphics pipelines (4 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (4 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (4 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (4 Hours ago)