Crytek has announced that its virtual reality game Robinson: The Journey will be a PlayStation VR exclusive title. After crash-landing on a mysterious planet, players will uncover its secrets. First glimpse with the trailer after the jump.
Sony and Crytek Collaborating to Bring "Robinson: The Journey" Exclusively to PlayStation VR
CRYENGINE Unleashed for PlayStation VR
Frankfurt, Germany – October 27, 2015 – Combining the breathtaking immersion made possible by PlayStation VR and the game-changing power of CRYENGINE, Crytek today announced a partnership with Sony Computer Entertainment to bring new IP “Robinson: The Journey” exclusively to the upcoming PlayStation®4 virtual reality platform.
Developed by Crytek, Robinson: The Journey invites players to become pioneers as they crash-land on a mysterious planet and set out to uncover the rich secrets it conceals. The game is being crafted to capitalize on the boundless potential of PlayStation VR, and will empower gamers to explore the stunning world around them with an entirely new degree of freedom. The cooperation between Sony and Crytek also underscores the versatility of CRYENGINE for other developers looking to unleash their ideas on powerful VR hardware.
Crytek’s Director of Production, David Bowman, said: “PlayStation VR is the ideal platform for Robinson: The Journey. Our work with Sony so far has made it clear that they want to deliver the most immersive and unique home VR experiences imaginable to gamers, and we’re working hard to make sure Robinson fits that description perfectly.”
and i say that as someone who believed half life 2 is still the greatest FPS ever made. but it's still an issue that plagues a lot of games. horizon recently was terrible at this with the audio logs. (1 Hour ago)
but that's a common problem with maintaining player control even when characters are talking at you. you get distracted and start fannying around. (1 Hour ago)
@MrWhite: eh, i'll give you alex vance, but i don't really find any of the others particularly well written. and i'd argue throwing boxes while you're supposed to be engrosse in story is bad design. (1 Hour ago)
Sometimes the less you know about a character too = more interesting. Like G-Man. He pops up now and again being a creepy bastard. Thats what makes him interesting. (4 Hours ago)
Plus the fact you were messing about with boxes is a good thing, no? Game first, story and characters second is my motto. (4 Hours ago)
@KORNdog: Come on Korn, you know thats a horseshit statement you made. Before Naughty Dog and Bioware with Mass Effect, there was Alyx Vance. She may be a bit dated these days, but back then... (4 Hours ago)
@MrWhite: i guess i missed it. i was too busy running about all over the place throwing boxes around as my mute husk. lol (4 Hours ago)