Finally, after months of intensive work, we are going to be given the gift of time. December will indeed be a welcome break for us here. In November, you got your share of review and videos as usual, but as the big 2012 released are all out now, the weeks to come should be rather quiet. Don't worry though, since a few games slipped through our fingers lately, like Assassin's Creed Liberation and LEGO Lords of the Rings for example, we will try to catch up on the footage we haven't been able to deliver. What's more, we will let you have another look at Project CARS so you can see if some progress has been made since last time. The holiday season is now upon us, Gamersyde is still up and running, so let's just hope the end of the world will not show itself in three weeks so we can continue next year.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (7 Hours ago)
*about game engine graphics pipelines (7 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (7 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (7 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (7 Hours ago)