The demo of PREY is available on consoles since yesterday and it allows you to experience the first hour of Arkane's scifi title. Bethesda Softworks also shared the PC specs of the game, jump inside to learn more and you can also head here if you want a look at the list of trophies/achievements.
PC System Requirements
CPU: Intel i5-2400, AMD FX-8320
GPU: GTX 660 2GB, AMD Radeon 7850 2GB
Memory: 8 GB
CPU: Intel i7-2600K, AMD FX-8350
GPU: GTX 970 4GB, AMD R9 290 4GB
Memory: 16 GB
We’ll update this post with the driver information soon. Stay tuned!
PC Advanced Settings
• Object Detail
• Shadow Quality
• Texture Quality
• Anisotropic Filtering
• Horizontal Field of View
• Screen Space Directional Occlusion
• Screen Space Reflections
Console System Requirements
Recommended Free Space: 42gb
The title takes up approximately 38.2 to 39.5 gigabytes and a patch will be available on launch day, which will require additional space. Variances in size are due to region and the languages included. Future patches and DLC will increase the free space requirements. The maximum amount of space for save files allocated to the title is 1 gigabyte, with at least 44.05 megabytes of space required to create the profile on first boot, and each save file requiring 10.49 megabytes of space.
Recommended Free Space: 38gb
The title takes up approximately 34.9 to 35.7 gigabytes and a patch will be available on launch day, which will require additional space. Variances in size are due to region and the languages included. Future patches and DLC will increase the free space requirements. Additional space for save files will be necessary, with file sizes ranging from 391.8 kilobytes to 197 megabytes, depending on type and total play time.
Europe: Midnight by territory on April 29
America: Midnight EST on April 28
Midnight EST on April 27
Global Unlock Times
Prey releases worldwide on May 5 for PlayStation 4, Xbox One and PC. The game unlocks at midnight by territory on PlayStation 4 and Xbox One. Prey unlocks on PC at midnight ET.
I liked the first one. The cover system works okay in elimination deathmatch. I'm not a fan of sticky cover as a rule though. Especially now that many games have done contextual auto cover that works. (31 minutes ago)
I guess so? It's been a long time since I played one to be fair (40 minutes ago)
Yea.. that's what Gears of War is. (1 Hour ago)
also GOW looked interesting from some of the competitive matches I saw. But lots of weird sticky cover play (1 Hour ago)
just started playing the Forest today and sunk too much time with my buddy. WOOF that game is fun (2 Hours ago)
New enemy types, namely the Snatchers, Pouncers, and Carriers were aggressively unfun to fight. Still a good game, not a great game by any means. 7/10 (3 Hours ago)
The new characters mostly uninteresting and their chatter during the game annoying at times. Marcus/Cole/Baird was very fun. Giant robots super fun. Wind mechanic way overused. (3 Hours ago)