GSY LIVE | PC, PS4, Xbox One Tuesday, September 19, 2017 | 12:55 AM

Project CARS 2 livestream tonight

Project CARS 2 livestream tonight

US journalists may have been authorized to publish their reviews of Project CARS 2, but we Europeans still have to wait until 3 p.m. CEST. We won't have a real review up though, as we haven't had enough time to complete the career or to really dive into everything the game has to offer. We'll have detailed impressions with a +/- section though, so if you're interested, come back this afternoon to read our thoughts and watch our PS4 Pro videos. Until then, we wanted to officialise tonight's new livestream at 9:05 CEST, as we have a lot of things to tell you about the game.
Update: Replays are up. After the 1.03 10 GB update, we were pleasantly surprised to have an enjoyable experience during the whole English livestream. Sadly, the French one proved us the problems with the AI still remained on certain tracks and in certain conditions, just like before. Again, no matter how much you like the series (and we do too, remember our PCARS 1 footage?), this is not acceptable in the final build of the sequel of a game that had the very same issues 2 years and a half ago. Maybe SMS should prevent some track/car combinations so it does not happen anymore? Until they manage to fix it somehow that is. If you' re willing to see something nice though, check the Redbull Ring race in the French livestream, good AI, nice lighting, PCARS 2 at its best.

Livestream replay (EN)
Livestream replay (FR)

All comments

Commented on 2017-09-18 13:18:22
Will you use wheel?
Commented on 2017-09-18 13:29:08 In reply to mbalazs
Nope, no compatible wheel on PS4 and we haven't heard back from Fanatec, after they said they would send us wheels to review so...

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  • GriftGFX
    GriftGFX And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (2 Hours ago)
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    GriftGFX @MrWhite: No, not really. There are loads of examples of games with microtransactions that don't influence the game design or pollute the basic user experience. (2 Hours ago)
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    MrWhite Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (4 Hours ago)
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  • MrWhite
    MrWhite @GriftGFX: But you know it will in some shape or form. It hurts the game by default just by being there in the same way microtransactions and all that other shite does. (4 Hours ago)
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