Because I'm about to add a second GTX 970 to my rig, I wanted to show you guys how Project CARS runs with one card when pushing most of the game's graphical options to the maximum. Except for particles and particle density which I set to medium, everything is maxed out with DS2x AA in the following video showing a three lap replay on Brands Hatch against 29 cars. As you can see, the framerate takes a bit of a hit from time to time, especially when the rain starts falling heavily, but the game still remains playable - and surprisingly smooth at 30/35 fps. The developers have a bit of time ahead of them to polish and optimize their title, but you'll probably have to make a few visual conessions if you want to play at a rock solid 60 fps. Update: 2 videos added. They were captured with slightly different settings and a clear fps gain. Settings #1 and Settings #2.
FFA deathmatch is pretty fun in OW even though it's totally not balanced. Great Tracer practice. (6 Hours ago)
The Orville episode 3 was amazing. Very heavy topic but handled it extremely well. (6 Hours ago)
I wasn't really setting up any specific comparison at all. I said modern phones and many PCs. That's pretty vague. You can set whatever limits on that you want. (7 Hours ago)
Granted.. synthetic benchmarks are just that.. but in Geekbench 4 a Snapdragon 835 can outperform a Q9550.. which is definitely faster than the E6600. (8 Hours ago)
My personal history of personal computing goes back to 8-bit computers. I think 2017 ARM CPUs are amazing. (8 Hours ago)
@droezelke: I said E6600.. and its single core performance in synthetic benchmarks is certainly comparable. But yes. You can go back to the 80s. I didn't say anything about them being modern. (8 Hours ago)
@GriftGFX: no, a snapdragon 835 does not have computing power of a Q6600 (9 years old). Do you really want to go further in time to prove your statement made sense? (8 Hours ago)