Because I'm about to add a second GTX 970 to my rig, I wanted to show you guys how Project CARS runs with one card when pushing most of the game's graphical options to the maximum. Except for particles and particle density which I set to medium, everything is maxed out with DS2x AA in the following video showing a three lap replay on Brands Hatch against 29 cars. As you can see, the framerate takes a bit of a hit from time to time, especially when the rain starts falling heavily, but the game still remains playable - and surprisingly smooth at 30/35 fps. The developers have a bit of time ahead of them to polish and optimize their title, but you'll probably have to make a few visual conessions if you want to play at a rock solid 60 fps. Update: 2 videos added. They were captured with slightly different settings and a clear fps gain. Settings #1 and Settings #2.
@droezelke: I stopped mid way through the season 2! (5 Hours ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (5 Hours ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (5 Hours ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (5 Hours ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (5 Hours ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (5 Hours ago)
wait until EA slaps that shite into Battlefield to an absurd degree. You'll be on here crying your lamps out about it. (5 Hours ago)