Project CARS is not the kind of game you can play with all graphical options maxed out if you don't own a killer PC. So when you dare try to use Fraps to capture some footage, you're bound to make some concessions, especially if you're not Miguel and your PC is a bit more humble, like mine in fact. Here are four short replay videos in which I either used my own camera angles - using the free cam - or those of the game itself - basically those which are not still. Obviously, it's hard to expect something as impressive as in the latest trailer since I couldn't have smooth framerate when capturing with the game set in the highest settings - I can't even play at 60 fps when everything is maxed out anyway. That being said, until Miguel finally starts his engine and propose his own gameplay footage, it'll have to do.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (4 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (4 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (4 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (5 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (11 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (11 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (11 Hours ago)