Since Project CARS has been delayed and we haven't shown the game in action for a while, here's a chance to catch up on the development. We decided to make a good use of our new capture PC to get you some Ultra settings gameplay (SMAA High) running at 1080p/60fps. Because we know it well enough, we went for the iconic Nürburgring in the rain with a Bac Mono, and believe us it was no piece of cake with all assists off. More on the game in the weeks to come, so stay tuned. Note: The hands of the pilot sometimes shake because of the brutal reactions of force feedback of our Fanatec wheel, whose rotation was set to 350° instead of 900°. Our mistake.
Search for Antigraviator. A game made by Belgians. And I'm ashamed of it as it is a clearly plagiarism (3 Hours ago)
...a drone selected and you move it with r-click, you often move it someplace else on accident because the main mouse interface for objects/building is r-clicking the ground. But that's minor. (3 Hours ago)
@rayy: I haven't had difficulty. You can bind pretty much anything. But, by default it's pretty much point and click to start. The only thing I can think of which can be irritating is when you have... (3 Hours ago)
@crookedmind: How is the user interface on Surviving Mars. The only bad reviews I have seen on Steam is people complaining about that. (3 Hours ago)