Since Project CARS has been delayed and we haven't shown the game in action for a while, here's a chance to catch up on the development. We decided to make a good use of our new capture PC to get you some Ultra settings gameplay (SMAA High) running at 1080p/60fps. Because we know it well enough, we went for the iconic Nürburgring in the rain with a Bac Mono, and believe us it was no piece of cake with all assists off. More on the game in the weeks to come, so stay tuned. Note: The hands of the pilot sometimes shake because of the brutal reactions of force feedback of our Fanatec wheel, whose rotation was set to 350° instead of 900°. Our mistake.
If Joe Staten is working on H6, then they have a lot less to worry about as he can steer Halo's cinematic direction very well. (17 minutes ago)
@amerakindesi: I think the planets are aligning quite nicely for Halo 6. They don't have to worry so much about multiplayer save for map design. Now they can focus efforts on the campaign. (21 minutes ago)
@Tiz: halo definitely relies more on individual skill, because every one is essentially the same character. halo is a still a great idea of a game. i hope they improve on "halo" for 6 (1 Hour ago)
Snatcher was awesome, played it on the European Mega CD (3 Hours ago)
@Moonwalker: I agree. Other than the Metal Gear series, he didn't really present something as good. And I thought MGS5 was ultra boring (4 Hours ago)
never played snatcher, but policenauts has a awesome scenario. (4 Hours ago)