X360, PS3 Friday, September 12, 2008 | 8:54 AM

Project Origin now officially F.E.A.R.2

Project Origin now officially F.E.A.R.2

One of the few positive points of the quite horrible Activision/Vivendi games merger is that Monolith managed to get back the F.E.A.R. brand and the "unofficial" sequel Project Origin now became official as F.E.A.R.2: Project Origin. And the trailer they just released certainly confirms that it should be a worthy sequel!


FEAR 2 annoncement trailer

All comments

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Commented on 2008-09-12 11:08:32
can't freaking wait, the original fear for the pc was awesome. i still regularly play fear's online multiplayer.
deathmatch/team deathmatch anyone???
Commented on 2008-09-12 11:12:13
nice! *waiting*
Commented on 2008-09-12 11:49:26 In reply to jmd749
Posted by jmd749
can't freaking wait, the original fear for the pc was awesome. i still regularly play fear's online multiplayer.
deathmatch/team deathmatch anyone???
I never regularly played FEAR MP, but I was really happy when they made FEAR combat free. It probably made the game's multi more popular as a result too. I wonder if they plan on doing the same in the future for FEAR2.
Commented on 2008-09-12 12:10:49 In reply to GriftGFX
Posted by GriftGFX
I never regularly played FEAR MP, but I was really happy when they made FEAR combat free. It probably made the game's multi more popular as a result too. I wonder if they plan on doing the same in the future for FEAR2.
it would really help to promote the game and have a very robust online community, on PC anyways. i really don't see them doing it on the consoles for free, but you never know.
Commented on 2008-09-12 12:52:44
What a wicked trailer! Best trailer I have seen so far.
Commented on 2008-09-12 13:06:02
Little Japanese girls are freaky! ...And awesome ;)
Commented on 2008-09-12 13:56:49
Can't wait to know how the story will continue.
Commented on 2008-09-12 14:14:43
Time to turn off the lights, get the Senneiser headphones out, lock the door and grab ALOT of toilet tissues because this game is going to be brilliant for sure! (and make you kak your kegz!!). Monolith do this kind of game to the brink of perfection and I`m looking forward to getting another helping of F.E.A.R.
Commented on 2008-09-12 14:28:45 In reply to Nakano
Posted by Nakano
Can't wait to know how the story will continue.
It's curious that they've decided to follow up the story from the viewpoint of a different character, considering what we've learned about FEAR's lead. It's also a little funny, since bullet-time was a plot device, and there's no reason (that we know of) for this character to have those same psychic reflexes.
Commented on 2008-09-12 14:54:45 In reply to GriftGFX
Posted by GriftGFX
It's curious that they've decided to follow up the story from the viewpoint of a different character, considering what we've learned about FEAR's lead. It's also a little funny, since bullet-time was a plot device, and there's no reason (that we know of) for this character to have those same psychic reflexes.
That is probably what that whole surgery thing is about.
Commented on 2008-09-12 14:57:03
Looks ok, I just can't get scared from the FEAR franchise...
The little girl isn't scary to me at all.
Commented on 2008-09-12 18:01:47 In reply to bangalter
Posted by bangalter
Looks ok, I just can't get scared from the FEAR franchise...
The little girl isn't scary to me at all.
it's more suspense not being scared.
Commented on 2008-09-12 18:31:52
I thought the game had great MP on PC and consoles, but it was always extremely unpopular. They made FEAR MP on PC free because noone was playing it. I don't even think it helped much from what I remember.

I hope they've learned to optimized the game more on consoles, there's no excuse anymore if this doesn't run at 60fps.
Commented on 2008-09-12 18:34:15
There were definitely people playing FEAR Combat. It wasn't as popular as some of the big names in the genre, but I'm willing to bet you can still find populated servers right now.
Commented on 2008-09-12 19:03:18
More cheap jump tactics? Or are they actually gonna insert something genuinely scary this time around.
Commented on 2008-09-12 19:54:59 In reply to GriftGFX
Yeah there sure is. There is many servers to choose every time you check. I need to find my cd-key to play a bit too.

I agree with DDRMidian that jump kicking was a bit cheap in MP ;)
Commented on 2008-09-12 21:37:42
I always thought that FEAR's emphasis was more on action than it was horror. And it's not quite as cheap in the thrills department as Doom's generally cheeseball scare tactics (which I still enjoyed).
Commented on 2008-09-13 00:35:44 In reply to GriftGFX
Awesome! I'm totally psyched for the team, I'm glad they get to be official, they deserve it. The game is looking spectacular.
Posted by GriftGFX
I always thought that FEAR's emphasis was more on action than it was horror. And it's not quite as cheap in the thrills department as Doom's generally cheeseball scare tactics (which I still enjoyed).
Yeah. Other then the ambient scary sounds in Doom, it was more of a condemned style thing, but with out effed up faces and seriously grotesque stuff, you jump a lot, but not a lot of spine tingling.
Commented on 2008-09-13 00:41:39 In reply to jmd749
Posted by jmd749
it's more suspense not being scared.
This is also true. SOme of it was pretty creepy though.
Commented on 2008-09-13 01:27:18
I didn't like F.E.A.R at all and don't find it scary (or thrilling, or whatever you want to call it) one bit. It's the typical cheap scares and cliché moments that just don't cut it. After trying F.E.A.R at the time I kind of discarded these developers as rather mediocre.

But man, I was so wrong! I just finished Condemned 2 tonight and damn, it's even better than the first one imo. It really delivers a gaming experience like nothing else out there. They have shown me that they are among the best developers around. It has convinced me that F.E.A.R 2 is atleast worth looking in to.

Seriously, if these guys put their heart to it...they can make truly amazing games. Very impressed by these guys.
Commented on 2008-09-13 03:55:24
I have enough problems in my life, I don't need nightmares on top of it. I think I'll pass on this one.
Commented on 2008-09-13 04:24:56 In reply to Jato
Posted by Jato
I didn't like F.E.A.R at all and don't find it scary (or thrilling, or whatever you want to call it) one bit. It's the typical cheap scares and cliché moments that just don't cut it. After trying F.E.A.R at the time I kind of discarded these developers as rather mediocre.

But man, I was so wrong! I just finished Condemned 2 tonight and damn, it's even better than the first one imo. It really delivers a gaming experience like nothing else out there. They have shown me that they are among the best developers around. It has convinced me that F.E.A.R 2 is atleast worth looking in to.

Seriously, if these guys put their heart to it...they can make truly amazing games. Very impressed by these guys.
Monolith does rule, but...

FEAR > Condemned.
Commented on 2008-09-13 12:10:56
These games are too scary for me no play lol
Commented on 2008-09-13 14:35:00 In reply to GriftGFX
Well, you know my thoughts on this so I won't start an endless discussion on that. But yeah, Monolith rules indeed.
Commented on 2008-09-13 18:41:32
They've ruled for a long, long time too. Blood was one of the best build engine games, Shogo and NOLF own, etc. I haven't had a chance to play Condemned 2 yet, but honestly, Blood 2 was the only time they let me down. They should make a new Blood to make up for it.
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