X360 Tuesday, July 4, 2006 | 8:30 AM

Project Sylph trailer

Project Sylph trailer

The Project Sylph trailer that was shown for the first time during the press briefing in japan quite some time ago is now finally available on the japanese marketplace. As always I've captured it, but you'll certainly notice some slight pauses during the video. These are caused by a pub in the video playback that appeared with the new dashboard after E3. Let's hope MS will fix this quickly, as it is very annoying to say the least.

XBLM trailer

All comments

Commented on 2006-07-04 08:48:19
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2006-07-04 09:11:14
can't wait for it.. Same trailer really, but still owns
Commented on 2006-07-04 10:23:58
i just cant sit still every time i see something new about this game pops up around the net! cant wait!! :D
Commented on 2006-07-04 10:34:51
I laugh at the ones who say the 360 won't get any good games..or has no good games.. I pitty them.. Its suck now thats people play systems and nots gams now days..
Commented on 2006-07-04 10:41:58
well, that looks pretty damn fantastic :)
My shooter needs seem to be well catered for in the forseable future.
Commented on 2006-07-04 10:59:54
This game as a nice look to it.
Commented on 2006-07-04 11:48:27
That looks like fun !!!!!
Commented on 2006-07-04 12:51:31
Damn this looks good, might be my first Japanese space shooter :D
Commented on 2006-07-04 21:56:48
I think that was mainly CG, but I hope it turns out to be real-time.
Commented on 2006-07-04 23:39:07
Well there was a bit of real time footage near the end, u can clearly see the difference...
Commented on 2006-07-04 23:56:14
Awesome trailer!

I'm trying to figure out if this is on rails or not, but I can't tell from the quick gameplay clips they show. Does anybody have an idea?
Commented on 2006-07-05 19:53:35 In reply to FireWire
Posted by FireWire
Well there was a bit of real time footage near the end, u can clearly see the difference...
There's a difference, but not by much.

It's about the same as the difference between the FFXIII cgi and gameplay.

Which doesn't really surprise, since it's the same developer.
Commented on 2006-07-05 20:57:02
(no edit button)

Sorry... different developer, so scratch that part.
Commented on 2006-07-06 02:25:09
Is the DOA Extreme video new in the Japanese market place? Can someone download it and tell me. It's under new videos but im not sure if it's new footage.
Commented on 2006-07-06 20:59:52
O snaps!

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