About the game
- Project Sylpheed
- X360
- Published by Square-Enix
- Developed by Game Arts
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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I just played this game for about an hour (we got it today in Kunming in our local game shop), it was WELL worth the 430RMB I spent for it!
However, I'm confused as the only bits I can read are the Chinese characters (kanji) can you enlighten me as to wtf is going on?
So far it's a great game, at first the controls were funky, now they're just awesome - - only wish I had a better TV to play this on!
Let me get this straight. Square has published a "good" game for the 360, finally?
It's not the perfect game, but I'm really enjoying it.
As for the 'framerate flaws', do these include screen tearing, or are they just intermittent slowdowns?
Good to hear you're enjoying it Blim!
As for the 'framerate flaws', do these include screen tearing, or are they just intermittent slowdowns?
Not really my kinda style but may be fun for my kids.
As for the slowdown, Im on level 5 and havnt seen any of it yet. Where were you seeing the slowdown?
the laser FX and all that looks very impressive but the scenery is kinda empty..
in the first mision there was only one ship in the middle and just lasers and fx hapening around it .. and all you could see is this froze background everywere.
and then the other mission with more spaceships around(but still not enough) the was a lot of slowdown ..
It looks very very fun i must say but still its not a great grafical achievment and it gives me anxiety that Square is playing with 360 instead of making something without glitches ..
I just dont understand
Square is playing with 360 instead of making something without glitches ..
I just dont understand
Square didn't even work on this game. Get a clue.
as for this game ..............dunno, rather have a FF myself that does not suck as much shaft as 11 does
Any idea just how many levels this game has?