TRAILER | X360, PS3, PC Monday, March 14, 2011 | 10:20 PM

Prototype 2: Heller Throws Down

Prototype 2: Heller Throws Down

Activision’s released a new trailer for Prototype 2, the game developed by Radical Entertainment. It will launch in 2012.

Heller Throws Down

All comments

Commented on 2011-03-14 22:57:10
well that looks really ugly and stupid. and by really ugly and stupid i mean amazing and beautiful. i just thought my first sentence would stir some emotions to make for a more exciting thread
Commented on 2011-03-14 23:11:24
the city looks like it was ripped from spiderman again. i hate these box, copy/paste cities, if you're going to do it, do it with some style like crackdown or infamous.
Commented on 2011-03-14 23:15:47
Nice graphical upgrade.

I hope they improve the sidequests and make the game much more fun.
It was great for like 1 hour for creating chaos and all, but it gets worned out quick!

I will wait and see how this turns out.
Commented on 2011-03-15 00:38:30 In reply to Sath
generic bald protagonist? At least they don't leave it to the "fans" to decide f**k-up, like a no sure of themselves dev and what they are making.
Commented on 2011-03-15 03:38:56 In reply to johnc
Posted by johnc
generic bald protagonist? At least they don't leave it to the "fans" to decide f**k-up, like a no sure of themselves dev and what they are making.
BOOHOOO

on topic @P2 looks alot better this time rather than crappy pale look it had before, hopefully the gameplay is like first alot mayhem and laughs but less the dull ass story
Commented on 2011-03-15 07:59:02 In reply to KORNdog
Posted by KORNdog
the city looks like it was ripped from spiderman again. i hate these box, copy/paste cities, if you're going to do it, do it with some style like crackdown or infamous.
Spiderman and Prototype are both set in NYC.
Commented on 2011-03-15 08:01:33 In reply to KORNdog
Posted by KORNdog
the city looks like it was ripped from spiderman again. i hate these box, copy/paste cities, if you're going to do it, do it with some style like crackdown or infamous.
LOL, both Games took place in Manhattan and Publisher is Activision, so why should they look totally different? I dont think that you should make a real Place irrecognizable. And btw: you only see some small part of the City, you cant even tell that is a copy/paste City.
Commented on 2011-03-15 10:14:58
Completed the first one and.....kinda enjoyed it for what it was.

Tone down the mayhem for the next one.

Add interesting side quests.

Add a story. Cuz the first one...was thin.

Add some weight to the character.

Lessen the powers. There were too much them in the first one. Make each one feel important. Sometimes less is better.

Add next gen civilians. The first one looked ripped from a ps1 game. Also lessen the twin-effect.

I guess that should be enough for a sequel.....for now.
Commented on 2011-03-15 11:05:29 In reply to IIGrayFoxII
Posted by IIGrayFoxII
Tone down the mayhem for the next one.

Lessen the powers. There were too much them in the first one. Make each one feel important. Sometimes less is better.
Nononono that would be crazy, the sheer and utter mayhem and ther over the top powers where what set it apart from any other free roaming game, if anything i'd like to see them go nuts with the powers this time.
Posted by KORNdog
the city looks like it was ripped from spiderman again. i hate these box, copy/paste cities, if you're going to do it, do it with some style like crackdown or infamous.
Really korndog? Really? I know you like whining about everyting ever, but you can't really blame a game for being set in new york city.
Commented on 2011-03-15 12:02:54
I agree with KORN with NY setting.
First one was in NY, ok.
But as a sequal, let us be somewhere else!!!

This NY setting in games and movies are focused on is pissing me off.
I would have brushed Crysis 2 on the side, but lucky for that, I love the nanosuit and the gameplay.
Commented on 2011-03-15 12:07:26 In reply to digi_matrix
Posted by digi_matrix
Spiderman and Prototype are both set in NYC.
well duh. but i'd like the building to be a little but more then just low poly box with a texture on it repeated 50 times in a single block. give it some personality for christs sake. NY is already an overused setting (god knows why) and making it look so devoid of personality isnt exactly helping it much. aside from the ladmarks the rest of the city is an unrecognisable copy/paste job. lazy, crappy looking and boring to explore/traverse.

About the game


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