Capcom unveiled during PlayStation Experience Marvel vs. Capcom: Infinite, set to release in 2017 for PS4, Xbox One and PC. First screens and trailer inside.
Marvel vs. Capcom: Infinite Hits in 2017
Marvel and Capcom Team Up Once Again for the Highly Anticipated Return of the Celebrated Action-Fighting Franchise
ANAHEIM – Dec. 3, 2016 – Capcom, a leading worldwide developer and publisher of video games, today announced MARVEL VS. CAPCOM: INFINITE, the return of the highly revered action-fighting game series. Marvel and Capcom universes collide like never before as iconic characters team up for action-packed player-versus-player combat. MARVEL VS. CAPCOM: INFINITE is currently in development and will simultaneously release on the PlayStation®4 computer entertainment system, Xbox One®, and Windows PC worldwide in late 2017.
“For the last two decades, Marvel vs. Capcom has been one of the most celebrated franchises among fans,” said Mike Jones, Executive Producer, Marvel Entertainment. “To deliver on that legacy, we’ve worked closely with Capcom to create a game that honors the heritage of the series and combines Marvel’s unique brand of storytelling with Capcom’s world-class gameplay. We’re raising the bar with Marvel vs. Capcom: Infinite and are excited for players to get their hands on it next year.”
Imagined and created through a shared vision between the two companies, MARVEL VS. CAPCOM: INFINITE will feature a variety of exciting and accessible single player modes and rich multi-player content for new players and longtime fans alike. In addition to single player Arcade, Training, and Mission modes, a visually stunning and immersive cinematic Story Mode will put players at the center of both universes as they battle for survival against a sinister new threat.
“It was deeply inspiring for our development team to join forces again with Marvel and we can’t wait for our fans to experience the benefits of that collaboration first hand,” said Michael Evans, Director of Production for Capcom USA. “With Marvel vs. Capcom: Infinite, our goal is to provide memorable experiences and infinite gameplay possibilities for players of all skill levels.”
MARVEL VS. CAPCOM: INFINITE is being built to highlight a combination of iconic and fan favorite characters and stages from both universes, including Captain Marvel and Iron Man from the Marvel side, and Ryu and Mega Man X from Capcom. More characters, stages, modes and features will be revealed in the coming months. Tune in to ESPN2 on Sunday at 5:30PM PST, December 4 during the Capcom Cup 2016 broadcast to see an exclusive first look of an extended gameplay trailer from MARVEL VS. CAPCOM: INFINITE.
In anticipation of the new game, Ultimate Marvel vs. Capcom 3 is being re-released for current generation systems; with the “PlayStation 4” digital download version available today and the Xbox One® and Windows PC versions coming in March 2017. Ultimate Marvel vs. Capcom 3 for current-gen systems includes a new gallery mode, is packed with all previous DLC, and features an improved 1080p resolution at 60 frames per second. The re-release of Ultimate Marvel vs. Capcom 3 is being offered as an individual download title on all systems for $24.99.
them over the years. While Sony and Nintendo are Japanese companies and they foster those relationships. Then Microsoft cancelled Scalebound, a AAA JRPG. (0 minute ago)
and while neir was on the 360. how did it sell on that platform compared to the PS3. if the split was something like 9:1 would you bother with xbox again if you were the dev? (1 minute ago)
But I also believe there's a resistance by many Japanese developers, because the Xbox never made it in Japan and also probably because Microsoft never made strides to build better relationships with (2 minutes ago)
@Sdarts: when they had more options (see lost oddysey and blue dragon) they didn't buy them in high enough numbers to warrant sequels, which says to me it's the former. (3 minutes ago)
Games like Persona 5, Nier: Automata and Nioh should have been released on XB1. Nioh is a Dark Souls clone, the original Nier was on X360. And Persona 5 would sell well on XB1, since it's a great game (3 minutes ago)
@KORNdog: Perhaps, but are JRPGs just not popular with XB1 owners or just because there's not many to choose from? I believe the latter is the most probable reason. (5 minutes ago)
it's one thing to have the install base. but it's another to have enough people within it willing to buy your game. these japanese devs clearly don't feel it's worth the effort of porting the game. (5 minutes ago)