Quantum Break will be available on Steam this week and we can take this opportunity to finally cover the PC port of Remedy's title. In the following videos, you will see the game running with different settings with the Mirillis Action! fps counter. Like in the Windows 10 version, deactivating the resolution upscaling is quite demanding, even with a GTX 1080. Most cutscenes also seem to run at 30 fps, which is sometimes explained by the fact that they hide the laoding times, but it's not always the case. once you have found the right settings to enjoy a steady 60 fps frame-rate, the experience is even more enjoyable than on console. If you want to find out more about the game, check out Davton's review of the Xbox One version.
Note: In the second video, all settings are maxed out except the volumetric lighting, set to high only. In the third and fourth, all settings are maxed out. Except for some passages of the first video, everything you see here is with resolution upscaling ON.
Note 2: It should be said that the ultra preset does not max out every single graphics setting. We entitled the second video "Ultra +" because we maxed out 2 out of 3 of the remaining settings.
PC rig: i7 6700K @ 4.5 GHz, 16 Go RAM (DDR4), Windows 10, Nvidia GTX 1080 Founder's Edition MSI
@AndreasZ94: Their AA technique is great so if its stable 60fps the choice is clear for me (2 Hours ago)
They finally announced ps4 pro support for hellblade. It will have a higher resolution mode and a 60fps mode (2 Hours ago)
They semi-*ucked DMC as well but that one at least had decent gameplay (yes easier and different from the originals) but still decent gameplay. (2 Hours ago)
and now with Hellblade.... I'll buy it when it hits the bargain bins because I am curious about the concept but that's about it... (2 Hours ago)
..which doesn't require a huge team to get amazing results (2 Hours ago)
@KORNdog: "nice visuals and a crap game" Sadly that's a trade mark of Ninja Theory. Nice motion capture, amazing facial expressions but always shit gameplay. weve sen it with heavenly sword, Enslaved (2 Hours ago)
@KORNdog: They have like 2 animators i think so maybe i had my expectations in check but aside from the boss i think the hit reactions look great. The graphics are so good because its UE4 engine ... (2 Hours ago)