Quantum Break will be available on Steam this week and we can take this opportunity to finally cover the PC port of Remedy's title. In the following videos, you will see the game running with different settings with the Mirillis Action! fps counter. Like in the Windows 10 version, deactivating the resolution upscaling is quite demanding, even with a GTX 1080. Most cutscenes also seem to run at 30 fps, which is sometimes explained by the fact that they hide the laoding times, but it's not always the case. once you have found the right settings to enjoy a steady 60 fps frame-rate, the experience is even more enjoyable than on console. If you want to find out more about the game, check out Davton's review of the Xbox One version.
Note: In the second video, all settings are maxed out except the volumetric lighting, set to high only. In the third and fourth, all settings are maxed out. Except for some passages of the first video, everything you see here is with resolution upscaling ON.
Note 2: It should be said that the ultra preset does not max out every single graphics setting. We entitled the second video "Ultra +" because we maxed out 2 out of 3 of the remaining settings.
PC rig: i7 6700K @ 4.5 GHz, 16 Go RAM (DDR4), Windows 10, Nvidia GTX 1080 Founder's Edition MSI
They need to make a better PSVR headset for beer drinkers. Either that or drink through a straw :/ (46 minutes ago)
@Melmoth: probably alot seeing as you can play it for free for 14 days. (1 Hour ago)
the net has been ready to slaughter SoT for years already. Not sure how many have actually played the final game (2 Hours ago)
Fucking annoying that certain things have to be that way, but I have never used it for anything other than that. No friends, pokes, status updates or any of that absolute bollocks. (2 Hours ago)
@MikeManiac61: In fact, I'm a liar. Although, the only account I made was a fake, or bum account with a random name so that I could access content on a page. (2 Hours ago)
@asdfg: I've seen multiple articles today about its lack of content. Settin the world on fire ;) (2 Hours ago)
It's also become too big of a professional resource for me to get rid of. A lot of illustrators and designers use it and I've made too many connections to ignore. (2 Hours ago)