X360 Wednesday, December 10, 2008 | 12:29 PM

Race Pro car class reveal

Race Pro car class reveal

Simbin and Atari will have a couple of busy upcoming weeks, because it seems like they will reveal all the maps and car classes with videos. Out first from the car classes in Race Pro is the Production cars; Koenigsegg CCXR, Dodge Viper SRT-10 and Audi R8.


Car class trailer: Production

All comments

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Commented on 2008-12-10 12:55:38
Look awesome
Commented on 2008-12-10 14:13:01
whats the point of being ultra realistic and then have the visuals take you out of that?
Get this game polished simbin.. you're not on the pc now, and just because its the most hardcore racing game to date doesnt mean a thing if it doesnt look good..as like it or not, we're all graphics whores here.

Atari publishing it isnt a great sign either.
Commented on 2008-12-10 16:31:08
@_@ !!!
Commented on 2008-12-10 17:29:38 In reply to YingYangDragon
Posted by YingYangDragon
Look awesome
Hand over the bong you're inhaling please.
Commented on 2008-12-10 19:20:05
It looks like Atari is desperate.
Commented on 2008-12-10 19:29:18
... I do not completelt understand these comments...

The game looks great, not any jaggies in sight in-motion and the cars are detailed. The physics engine is not like anything else seen before on consoles.

The game was mostly developed under THQ, Atari bought it later. If Atari is desperate, they would have forced the game out before Christmas.

What in the following image says they need to polish it more?
http://images.gamersyde.com/gallery/public/9856/16...
Commented on 2008-12-10 19:33:46
How in earth is it possible that it looks so ugly and sounds so terrible? What the hell is going on at Simbin? If this is what we will see when it's released, then I'm not buying this game. Atari should delay this title, because this could be their next Alone in the Dark. And if it is, than I think it will be bye bye for Atari as they are already in a financial place they don't want to be in.
Commented on 2008-12-10 19:39:07 In reply to Manager
Posted by Manager
... I do not completelt understand these comments...

The game looks great, not any jaggies in sight in-motion and the cars are detailed. The physics engine is not like anything else seen before on consoles.

The game was mostly developed under THQ, Atari bought it later. If Atari is desperate, they would have forced the game out before Christmas.

What in the following image says they need to polish it more?
http://images.gamersyde.com/gallery/public/9856/16...
Polishing: yaggies (which you don't seem to see), bad textures (just plain ugly), very strange lighting and awfull shadows, very low polygon count in the environment, grainy and ugly filter.
Commented on 2008-12-10 19:49:21 In reply to droezelke
Posted by droezelke
Polishing: yaggies (which you don't seem to see), bad textures (just plain ugly), very strange lighting and awfull shadows, very low polygon count in the environment, grainy and ugly filter.
The trailer shown last week did not show an ounce of jaggies. Screenshots always have them, though many are polished up or captured in ridiculous 5200xXXXX resolution.

The game doesn't have *da best graphiz evar*, but I don't think it's not the piece of shit many seem to think it is.
Commented on 2008-12-10 20:07:39
The level of detail of a car in front of you jumps very fast to a lower level, that's the only thing that I really don't like about the graphics.
It's no Gran Turismo, but it can definately battle with Forza (graphics wise)
Commented on 2008-12-10 20:09:38
Forza 2 was in 60 fps, but a horrible jaggie fest to me. I think these graphics simply are Forza 2, but with more AA and 30 fps.
Commented on 2008-12-10 20:10:41 In reply to Manager
I didn't call it a piece of shit. But it still looks bad. I'm not expecting graphics like GRID, but compared to the standard of graphics AND sound from current games on Xbox360, this looks poor. I am a big fan of Simbin since GTR2 on PC. So I expect better from them.
Commented on 2008-12-10 20:39:21
Looks Terrible! Looks no where near as good a Forza 2

http://uk.youtube.com/watch?v=97n_7q8I5fc&feature=...
Commented on 2008-12-10 21:01:40
If this is anything like Race07 on PC, then

* There is no unlocking of cars, you get them all at the start.
* There is no upgrading the cars, only tuning existing configurations.
* There is no unlocking of tracks, they are all available at the start.
* There is no career progression, only race seasons to enter.

So it really doesn't need to be compared to Forza2, in my opinion. Forza2 offers way more content than this game will. Race is a straight to the point sim racer with no frills. And I will be buying it.
Commented on 2008-12-10 22:59:44
the graphics are good enough in my opinion, but the gameplay shown before was purely horrendous ... especially that bumper car video with the Koenigsegg *ugh*
Commented on 2008-12-10 23:22:28
My problem with the graphics from what's shown there is that the interiors look good enough on the in-car view, but from outside they get replaced with some low polygon models that destroy whatever sense of realism the lighting and the detail of the outside of the car tries to give. The wheels also look pretty bad, and if we've critiziced the trees from gran turismo for having trees made of 2 2D textures, at least those are not a single texture bordering the track.
Commented on 2008-12-10 23:30:28 In reply to Jin187
Posted by Jin187
Looks Terrible! Looks no where near as good a Forza 2

http://uk.youtube.com/watch?v=97n_7q8I5fc&feature=...
If I remember it correctly, the replay editor have added AA and other graphical features, making it look better. Anyway, back to Race Pro.
Commented on 2008-12-10 23:31:37
I'm not a total graphics whore, so hopefully next time other posters will be reminded they don't speak for everyone when they post with authority.
Commented on 2008-12-10 23:34:58
Graphics are BAD BAD BAD. There is no way to defend them in 2009 when the game comes out, please. Let's have some level of standard beyond just looking "acceptable".

Cars look better than Forza's in terms of detail, for one they have interiors fully rendered, but they are still pretty low poly overall, and the interior is still rendered badly when not using the in car view as seen here: http://images.gamersyde.com/gallery/public/9856/16...

In other words, PGR is where awesome car models are, let's forget about Forza. In fact, I won't mention any other games for comparison for this post.

Lighting is almost laughable, completely flat and glitching in the last actual gameplay video we saw. Shadowing is almost non-existent. The foliage, any type of plant is presented exactly the same way it did in the 90's, only in higher resolution, and more dense, but it looks really bad for 2009.

So it all comes down to the physics, and like I said before, we need a demo because what they've shown only shows a downgrade from the PC games. So you crash a car from behind and you get a strong camera shake with nothing else really.
Commented on 2008-12-10 23:36:18 In reply to Manager
Posted by Manager
Doesn't the replay editor have added AA and other graphical features?
Yes, and it can barely hold up to those 30fps, any added particles (dust, smoke) and the game can potentially slow down to a crawl.

BTW, I'm more excited about the Formula 1 game they were supposed to be developing. I heard they hired the person who worked on the physics engine for Richard Burns, and since it is first of all a PC game, they can't go very wrong with that.
Commented on 2008-12-11 04:54:57
Forza 2 + dashboard view? Sounds good to me. Now if only they can get GT5-level graphics on these games
Commented on 2008-12-11 06:51:57 In reply to broman
Posted by broman
Forza 2 + dashboard view? Sounds good to me. Now if only they can get GT5-level graphics on these games
Yeah, and if we could get GTR-level physics on GT's.......

I do think it is possible to get awesome physics and graphics together, it just looks to me like getting these two kind of geniuses together is sort of like an impossible task this generation.
Commented on 2008-12-11 07:38:44
They should release this also on PS2.
Commented on 2008-12-11 08:47:13 In reply to unknown_23
Posted by LEBATO
Yeah, and if we could get GTR-level physics on GT's.......

I do think it is possible to get awesome physics and graphics together, it just looks to me like getting these two kind of geniuses together is sort of like an impossible task this generation.
I rather have the physics than the graphics.
Posted by unknown_23
They should release this also on PS2.
Why? You are upset that they are not releasing it on your beloved console.
Commented on 2008-12-11 09:41:43 In reply to LEBATO
Posted by LEBATO
BTW, I'm more excited about the Formula 1 game they were supposed to be developing. I heard they hired the person who worked on the physics engine for Richard Burns, and since it is first of all a PC game, they can't go very wrong with that.
Blimey is working on that, not Simbin.

For the latest product Blimey (old staff from Simbin, actually) have released go look up the BMW M3-Challenge game on PC. Completely free and plays great.
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