Almost out of nowhere, Bethesda will release The Scorchers, a DLC for Rage next thursday. For $4.99/400MSP, players will go back to Wasteland for a new adventure that features six new areas, new allies to fight the bandit clan and defend the Hager Settlment and also the return of Mutant Bash TV, new mini-games, and the brutal Nailgun. Also coming with the DLC is Ultra-Nightmare high difficulty mode and Extended Play option to play past the ending of the game.
A new threat arises
Battle an all-new maniacal bandit clan, wreak havoc with new brutally efficient weapons and explore undiscovered areas in RAGE’s new official add-on pack, RAGE: The Scorchers™. Fight alongside new allies to thwart the Scorcher clan’s deadly plot to destroy the Wasteland.
The add-on pack also includes ‘Ultra-Nightmare’, a new high difficulty mode, as well as an ‘Extended Play’ option that allows you to play past the original ending of the game - giving you the opportunity to finish collecting items and achievements.
Developed by id® Software, the creators of DOOM® and QUAKE®, RAGE features intense first-person shooter action, breakneck vehicle combat, an expansive world to explore and jaw-dropping graphics powered by id’s revolutionary id Tech® 5 technology.
New Enemies and Weapons
Fight the Scorcher clan, the Wasteland’s most psychotic bandits, and conquer overwhelming odds with help from a brutal Nailgun featuring three distinct ammunition types.
Rediscover the Wasteland
Explore six all-new environments, compete in a new season of Mutant Bash TV and play all-new mini-games. There’s more to the world of RAGE than ever before!
Take your rage to another level with the new Ultra-Nightmare Mode, designed especially for hardcore players looking for the ultimate challenge.
Extended Play Mode & Combat Scenario Selection
Continue exploring the Wasteland long after the final fight with the ‘Extended Play’ option, and relive your favorite missions any time you want with the all-new ‘Combat Scenario Selection’ menu.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (4 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (4 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (4 Hours ago)