Here are new concept arts for Tom Clancy's Rainbow 6: Patriots that give an idea of what to expect from Ubisoft Montreal's game. Team Rainbow will be deployed in 2013. Update: Some game's details and features added.
NEW FEATURES INCLUDE:
• Unprecedented Narrative – Patriots’ storyline explores an ultra-realistic what-if scenario inspired by real events and characters. The game will allow players to experience events from multiple perspectives creating an unprecedented level of immersion.
• A New Threat for a New Team – Terrorism has evolved and Team Rainbow must face an organized militia of home-grown insurgents. As the leader of a new squad, players will wrestle with difficult ethical decisions and determine if the doing-whatever-it-takes mentality is needed to stop the enemy.
• Enhanced Squad Management – At the press of one button, the Rainbow squad will perform the most efficient and deadly tactic given the context of the situation. When extreme measures are required, or when players call for it, you can take full control of your squad to plan the perfect assault.
• Evolved Combat – The game’s combat techniques have been pushed to the next level with cover and weapon systems redesigned to accommodate every combat situation. New Rappel and Breach mechanics are now enriched with multiple new techniques including Wall & Ceiling Breach, Fast Rope Rappel, inverted ‘Aussie Style Rappel’, Infiltrate & Subdue, just to name a few.
• Intense Multiplayer Experience – Players will be rewarded for working as a team and mastering the game’s new features that enhance communication and tactical execution between teammates. Once such feature found in the pre-game online lobby is the Sandtable, a holographic display that helps acquaint players with the level maps before they jump into the action. This will help players strategically coordinate attacks and add a new dimension to squad tactics.
• Surprise and Overpower Enemies – Utilize the game’s new Scan mode to strategically breach and infiltrate areas. This new tool will provide a thermal read on the situation, allowing you to determine the squad’s best course to overwhelm and defeat enemies.
the arcade shadow dancer is also nice, built on the same gameplay foundations as arcade shinobi, but a bit weaker level design. i also love rolling thunder 1&2, which are also very similar (22 minutes ago)
i played a bit of shinobi and kunoichi on ps2, but they are really just shinobi in name. (23 minutes ago)
game gear shinobi is more like the arcade version than the mega drive ones. (24 minutes ago)
I'd love some kind of real Sega revival. (45 minutes ago)
I like a bunch of Shinobi games. Even the Game Gear had great Shinobi games. Also the PS2 Shinobi was too quickly forgotten. (46 minutes ago)
my fav Sega game is Shinobi (original arcade). I still play it now and then. I think they have other, more recognizable and iconic characters/brands, but for me those games don't hold up as well today (52 minutes ago)
Wasn't really bashing it anyway. I love a lot of Sega stuff, and I think Shenmue is okay. Maybe a bit overrated is all. (1 Hour ago)