TRAILER | X360, PS3 Wednesday, February 29, 2012 | 6:33 PM

Rayman 3 HD trailer

Rayman 3 HD trailer

Announced a few weeks ago, Rayman 3: Hoodlum Havoc HD is getting a first video presenting Ray's powers in the game. This HD version of the third installment of the famous franchise will be available on March 21.

Trailer (FR)
Trailer (UK)

All comments

Commented on 2012-02-29 21:53:50
At least Ubi sells these ports at the right price, unlike other devs. Gonna buy it, haven't played it before.
Commented on 2012-02-29 23:40:53
Will it be a typical and utterly terrible ubisoft port like splinter cell, beyond good and evil and price of persia? All of them have some sort of weird problem either with controls (BG&E), sound (POP) or lack of features (SC).
Commented on 2012-03-01 00:12:41
I guess you cannot expect much for $10 lol. Let's hope it's not SC Trilogy quality, coz that was the worst so far :P
Commented on 2012-03-01 18:53:53 In reply to KORNdog
Posted by KORNdog
Will it be a typical and utterly terrible ubisoft port like splinter cell, beyond good and evil and price of persia? All of them have some sort of weird problem either with controls (BG&E), sound (POP) or lack of features (SC).
I think the problems you're describing (especially BG&E's controls) in an inherent problem with the original software. Honestly, people romanticize these games, but not every game that we remember as great was all 100% perfect.
Commented on 2012-03-01 19:10:26 In reply to twitchfactor
Posted by twitchfactor
I think the problems you're describing (especially BG&E's controls) in an inherent problem with the original software. Honestly, people romanticize these games, but not every game that we remember as great was all 100% perfect.
I think it's more to do with them porting the PC version rather then up-rezing the console version. Something seems to be lost in translation between mouse based camera movement and an analogue stick.
Commented on 2012-03-01 19:12:23 In reply to KORNdog
No BGE HD played exactly like the original, which was blamed at the time for its camera problems.
Commented on 2012-03-01 19:15:26 In reply to Driftwood
Posted by Driftwood
No BGE HD played exactly like the original, which was blamed at the time for its camera problems.
And splinter cell with it's obscure lack of invert options? Chaos theory didnt even retain the split-screen co-op mode that was in the console version of the game. Only one reason for that, they ported the PC version which never had the feature to begin with. I dont get why they dont just up-rez the perfectly fine and working console version?!? Must be a ubisoft thing.
Commented on 2012-03-01 19:17:06 In reply to KORNdog
Posted by KORNdog
And splinter cell with it's obscure lack of invert options? Chaos theory didnt even retain the split-screen co-op mode that was in the console version of the game. Only one reason for that, they ported the PC version which never had the feature to begin with. I dont get why they dont just up-rez the perfectly fine and working console version?!? Must be a ubisoft thing.
Did I mention Splinter Cell? Nope, I was just pointing out the fact that BGE's problems were not due to a PC port.
Commented on 2012-03-01 19:23:00 In reply to Driftwood
Posted by Driftwood
Did I mention Splinter Cell? Nope, I was just pointing out the fact that BGE's problems were not due to a PC port.
BG&Es camera was never as bad as the HD port. At least not the PS2 version. The HD version was twitchy as hell. Only explination i can come up with is that it was a PC port rather then a console version up-rezing. Meh, maybe it was some other reason?
Commented on 2012-03-01 19:27:15 In reply to KORNdog
Well I don't understand then, since I played the 360 version of BGE HD and never had any twitchy camera at all. And it felt exactly the same as the old gen version I played back in the days.
Commented on 2012-03-02 11:30:29 In reply to KORNdog
Posted by KORNdog
BG&Es camera was never as bad as the HD port. At least not the PS2 version. The HD version was twitchy as hell. Only explination i can come up with is that it was a PC port rather then a console version up-rezing. Meh, maybe it was some other reason?
i got he ps2 version still and i never had issue with camera

does the camera have invert?

About the game


What's up?
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    nostradamus locations, and not really a game in development. So much time hiding a game, and this is wath the well known perfections Yu Suzuki shows with a straith face? Fucking kikckstarter strikes again! (1 Hour ago)
  • nostradamus
    nostradamus game, and it just had some dead eyes faces plasted to the mocaped bodies, it was trully bad. And the deserted city streets. This seems like a talented modder modeling of a "2000's type" of shenmue (1 Hour ago)
  • nostradamus
    nostradamus @AndreasZ94: too low? this is the 2007 where a fraction of AAA games had a facial mo-cap rig. The main characters are the low bar of what we expect of decent facial expressions and lip-sync in this (1 Hour ago)
  • nostradamus
    nostradamus dreamcast faces are like 2 or 3 generations ahead. (2 Hours ago)
  • KORNdog
    KORNdog @AndreasZ94: it looks like they took a dreamcast game, made all the assets look pretty. And that's it...i'm ok with this. Lol. (6 Hours ago)
  • AndreasZ94
    AndreasZ94 Im not expecting top of the line stuff because the budget is very low by AAA standards but they need to do better when it comes to facial expressions (7 Hours ago)
  • AndreasZ94
    AndreasZ94 @nostradamus: The rest of the game looks so good that the faces look extra weird. Still ton of development time to improve them. (7 Hours ago)
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