Capcom has confirmed that Resident Evil: Revelations is heading to home console on May 21st. The 3DS title has been revamped for its release on Xbox 360, PS3, PC and WiiU and includes additional content. All details plus the trailer and screenshots inside.
CAPCOM CONFIRMS RESIDENT EVIL™ REVELATIONS FOR HOME CONSOLE RELEASE IN MAY 2013
London, UK. — January 22nd, 2013 — Capcom, a leading worldwide developer and publisher of video games, today confirmed that Resident Evil™ Revelations will release at retail for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system, Windows® PC and Nintendo’s Wii U™ console across North America on May 21st and Europe on May 24th 2013. The title will also be available to download digitally from the same dates on PlayStation®3 for €49.99 and Windows®PC for €39.99 with details on digital versions for Xbox 360® and Nintendo’s Wii U™ console to follow.
Complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience, the fear that was originally brought to players in Resident Evil Revelations on the Nintendo 3DS™ system returns redefined for home consoles. Furthermore, the home console version will deliver additional content including a terrifying new enemy, extra difficulty mode and improvements to Raid Mode such as new weapons, skill sets and the opportunity to play as Hunk and other characters from the series. Raid Mode, which was first introduced to the series in the original version of Resident Evil Revelations, sees gamers play online in co-op mode or alone in single player, taking on the hordes of enemies across a variety of missions whilst levelling up characters and earning weapon upgrades.
The critically acclaimed survival horror title takes players back to the events that took place between Resident Evil™ 4 and Resident Evil™ 5 and reveals the truth about the T-Abyss virus. Resident Evil Revelations features series favourites Jill Valentine and Chris Redfield, plus respective BSAA partners – Parker Luciani and Jessica Sherawat. The action begins on board a supposedly abandoned cruise ship, the ‘Queen Zenobia’, where horrors lurk around every corner, before players head for the mainland and the devastated city of Terragrigia. With limited ammo and weapons available the race is on to survive the horror of Resident Evil Revelations.
Resident Evil Revelations will take full advantage of Residentevil.net with content available to users once the game launches. Players can pre-register on the service from January 24th to gain early access to Resident Evil Revelations themed content with further information about online events to be revealed closer to launch.
@KORNdog: TW3 can't be a Skyring well done because W3 is not trying to be Skyrin. Different games and different type of RPG I think. You could say one more fun quest than the other though. (54 minutes ago)
... I can't even think of what they want. Maybe expecting CoH or AoE or even a Starcraft like game, but it's not even trying to be a strategy game like that. (8 Hours ago)
@rayy: I think so. If I hit on something later in the game that I haven't gotten to yet I'll let you know, but so far I don't see any control flaws. (8 Hours ago)
If you took the sword work and handling from Witcher and put it in Skyrim, you have the ultimate game in that genre. Mods made Skyrim in my opinion; vanilla was stunted outside of stealth backstabbery (8 Hours ago)
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (10 Hours ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (11 Hours ago)